That is Refractive have maybe arbitarily decided how to utilise this number in the Octane code.
Currently it is: 64 image textures, 32 float textures (BW), and 4 HDRI RGBA textures and 4 HDRI greyscale textures.
If this is so I wonder if people would prefer to have more image textures rather than HDRI? HDRI are expensive as far as space goes. Probably most people only use 1 HDRI in the background???
How about 72 + 48 + 1 + 1 as an alternative? or perhaps 84 + 32 + 2 + 1? (not sure about my maths there but as examples....)
Perhaps this is not possible....

If people had a free choice though what distribution would most useful?