Hello.
almost every time i have this problem of lighting a interior scene.
i used 3 planes for with different light temperatures and a simple image for background.
what would you do in this case differently ?
THANKS
any ideas how to light the scene ?
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- enricocerica
- Posts: 1012
- Joined: Wed Nov 25, 2009 7:32 pm
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First of all do not use specular material for windows but a glossy one with a low opacity to have some transparence, this will avoid caustics and noise.
Sometimes I also use a background emitting light, it helps but may increase noise.
PMC instead of pathtrace will also be usefull.
My 2 cents
Sometimes I also use a background emitting light, it helps but may increase noise.
PMC instead of pathtrace will also be usefull.
My 2 cents

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GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be