any ideas how to light the scene ?

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manos
Licensed Customer
Posts: 226
Joined: Mon Oct 11, 2010 6:28 pm

Hello.
almost every time i have this problem of lighting a interior scene.
i used 3 planes for with different light temperatures and a simple image for background.
what would you do in this case differently ?

THANKS
Attachments
AMP3.jpg
AMP2.jpg
AMP1.jpg
lights.jpg
CPU: INTEL i7 3.40 GHz/RAM: 8 GB/GPU: 2XGTX690/OS: WIN 7 64 BIT/SKETCHUP 2014/OCTANE for SU
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enricocerica
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Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
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First of all do not use specular material for windows but a glossy one with a low opacity to have some transparence, this will avoid caustics and noise.
Sometimes I also use a background emitting light, it helps but may increase noise.
PMC instead of pathtrace will also be usefull.

My 2 cents ;)
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FamilyGuy
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Posts: 147
Joined: Thu Apr 08, 2010 12:23 pm
Location: Poland

And also you need to know what final effect you want to get. This render looks very natural (like amateur photo). If you want to do rendering like profesional foto show us some reference picture and maby we halp you.
manos
Licensed Customer
Posts: 226
Joined: Mon Oct 11, 2010 6:28 pm

there are not glass on the windows at at all.
CPU: INTEL i7 3.40 GHz/RAM: 8 GB/GPU: 2XGTX690/OS: WIN 7 64 BIT/SKETCHUP 2014/OCTANE for SU
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