
Here's my latest.
I really tried to achieve photorealism, but didn't succeed...
I don't know how to get this "photo" feel and quality (especially with exteriors)...

- Pathtracing
- I used a HDRI env.map but couldn't achieve getting "sharp" shadows from the trees and objects around
-> so I put a plane far away up in the sky and assigned a powerful Emitter material to it. But the light doesn't look very natural

- I had to tweak the levels quite a lot in post-prod
- Trees are 2D images added in post-prod
- The car and some plants were not modelled by me (taken from the Sketchup Database)
I definitely can't get a natural nor realistic feel to it...
So please please please, any advice would be great for me...
Cheers!
