I plan to shade it with the next couple of quickies.

currently i'd not use nodes, but just try to export with all the MTL's (octane reads/translated most of your max materials),[gk] wrote:Model export from 3dsmax
Im currently building shaders for it, finding my way in the nodes.
I use octane9000
thanks[gk] wrote:My main render engine is Brazil2, so my materials under normal sistuations are - brazil2.
Ill check if these will port over, else give you a note on it.
Ill check out the uv and good standard settings for porting from max and give a note about this as well.