just a thanks for using XML human-readable files

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cgbeige
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Joined: Sun Apr 04, 2010 5:30 pm

Being able to hand-tweak files will make it a lot easier to fake presets by just keeping code snippets with BBEdit or whatever.

I wish more companies did this.
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radiance
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no problem :)
i think once we start embedding binary data in them it will get messy :)

Radiance
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cgbeige
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that's to be expected considering you'll probably have some proprietary stuff in there eventually but for shader nodes and texture linking, it's great. Can't wait for the next beta.
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James
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an alternative to shoving binary data in there would be to save it externally and reference it?
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
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