Octane Render Standalone: Camera Adjustment

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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afzznana
Licensed Customer
Posts: 37
Joined: Fri Dec 23, 2011 11:26 pm

Hi there,

Any solution and guide to adjust the camera from (A) to (B) in OctaneRender standalone and OctaneRender® for 3ds max below.
Thank you.

(A)
perspectiveA.png
(B)
perspectiveB.png
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

3DSMax, manual page13, Render Settings.
Standalone, manual page105, Adjusting the Camera.
There are images of the camera settings where the lensShift x/y values are shown.
You can use this values to get the effect you want...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

face wrote:3DSMax, manual page13, Render Settings.
Standalone, manual page105, Adjusting the Camera.
There are images of the camera settings where the lensShift x/y values are shown.
You can use this values to get the effect you want...

face
In Max with the octane camera is almost impossible to have a feedback of the perspective correction
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
afzznana
Licensed Customer
Posts: 37
Joined: Fri Dec 23, 2011 11:26 pm

Thanks of you guys!.
Your feedback for my problem is noted. Thanks for taking time to drop me a few lines... Cheers!
:D
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