Hi there,
Any solution and guide to adjust the camera from (A) to (B) in OctaneRender standalone and OctaneRender® for 3ds max below.
Thank you.
(A)
(B)
Octane Render Standalone: Camera Adjustment
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3DSMax, manual page13, Render Settings.
Standalone, manual page105, Adjusting the Camera.
There are images of the camera settings where the lensShift x/y values are shown.
You can use this values to get the effect you want...
face
Standalone, manual page105, Adjusting the Camera.
There are images of the camera settings where the lensShift x/y values are shown.
You can use this values to get the effect you want...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
In Max with the octane camera is almost impossible to have a feedback of the perspective correctionface wrote:3DSMax, manual page13, Render Settings.
Standalone, manual page105, Adjusting the Camera.
There are images of the camera settings where the lensShift x/y values are shown.
You can use this values to get the effect you want...
face
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB