Octane scene's to share for benchmarking

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asterix7
Licensed Customer
Posts: 18
Joined: Fri Feb 04, 2011 8:24 am

I am looking for complete scenes to load into Octane 2.52 for benchmarking. I hear a lot of people point out that 1.5Gb is limited for rendering and would like to 1) understand what fits in 1.5G and what the difference is with scenes that take 2-3Gb; 2) would use the 1.5G / 3Gb scene's to benchmark them on GTX580 versus GTX590

Have looked through these forums but could not find anything, except the 4 demo scenes, that take 50-100Mb.

Ideally I am looking for interior scene's. Does anyone know where to find such scene's ?
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

asterix7 wrote:I am looking for complete scenes to load into Octane 2.52 for benchmarking. I hear a lot of people point out that 1.5Gb is limited for rendering and would like to 1) understand what fits in 1.5G and what the difference is with scenes that take 2-3Gb; 2) would use the 1.5G / 3Gb scene's to benchmark them on GTX580 versus GTX590

Have looked through these forums but could not find anything, except the 4 demo scenes, that take 50-100Mb.

Ideally I am looking for interior scene's. Does anyone know where to find such scene's ?
for performance comparsion this is commonly used: http://www.refractivesoftware.com/forum ... f=9&t=7144

what fits into a given ammount of memory is just a matter of tri count + total bitmap size (textures) + output film size, some little overhead and the ammount of vram that other running programs & processes eat away, if you use a card for display; and this of course varies from scene to scene, from system to system, so imo can't be easily compared...
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
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asterix7
Licensed Customer
Posts: 18
Joined: Fri Feb 04, 2011 8:24 am

thx - formula is handy to know. Have already done benchmarks with the "star wars tunnel", but looking for more complex scenes for octane to test in short term, like the interiour scene that was used to demo the 8 GPU setup.
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