Can't see the exported model in Octane

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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drucom
Licensed Customer
Posts: 1
Joined: Wed Oct 12, 2011 7:49 pm

Hi, this is my first post and if I'm making a mistake posting this here I apologize.

I was working on a sketchup model last night an rendering it with Octane. For some reason, when I export it, it usually shows the models quite zoomed out and I have to zoom into them inside Octane. That's a minor inconvenience, however, and not my actual problem.

Now, and this isn't the first time it happens nor is it the first file that I have this happen with, when I export the model, Octane opens up, it shows that it's rendering something, but I can't actually see the model. I can't even find it. I don't know if there's a command or a key to zoom in to the model automatically, but it's quite frustrating.

Is there something I'm doing blatantly wrong? What I've done does not differ at all from what I was doing before.

Thanks in advance.

EDIT: Thought I'd mention that I'm using an NVIDIA GTX 260 (Core 216), and running Octane beta version 2.52
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

drucom wrote:Hi, this is my first post and if I'm making a mistake posting this here I apologize.

I was working on a sketchup model last night an rendering it with Octane. For some reason, when I export it, it usually shows the models quite zoomed out and I have to zoom into them inside Octane. That's a minor inconvenience, however, and not my actual problem.

Now, and this isn't the first time it happens nor is it the first file that I have this happen with, when I export the model, Octane opens up, it shows that it's rendering something, but I can't actually see the model. I can't even find it. I don't know if there's a command or a key to zoom in to the model automatically, but it's quite frustrating.

Is there something I'm doing blatantly wrong? What I've done does not differ at all from what I was doing before.

Thanks in advance.

EDIT: Thought I'd mention that I'm using an NVIDIA GTX 260 (Core 216), and running Octane beta version 2.52
did you take care about units? base unit for octane is "meter" and the default camera is 10 meters away, pointing to 0/0/0. silly question: is octane actually rendering something, or might it be another problem? i.e. is the viewport greyish or black...

EDIT: if you know the dimensions of your scene, you should be able to place the camera by using some appropriate numbers for position and target point.
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TIG
Licensed Customer
Posts: 536
Joined: Wed May 12, 2010 1:25 pm

Do you have your OCS preferences import > units set to 'meters'.
The Exporter converts your SKP geometry/camera location into 'meters' - no matter what your 'model-units' might be...
This is often the source of this kind of issue... :?
TIG
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