Hi,
I've heard a couple of comments about Octane being not so easy for beginners, especially for those who have not much experience with renderers.
Maybe a shortcut for importing mesh in the file menu would be good.
When importing via file menu, the scene could 'fit to screen' and it's center of rotation reset on the objects.
If a mesh is too big, i.e. thousand kilometers wide, maybe a warning message could appear.
Also, a mesh icon along the other shortcut for the nodes on the right, so the user wouldn't have to play around with nodes?
Marc
Suggestion: Easier for Beginners
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As it is now you only have to worry about nodes for importing the objects and thats very easy and straightforward. The other opetions are in the toolbar on the right so you dont't have to access nodes after import.
The "fit to screen" though, could be nice to be honest.
Well.. I believe it's prety easy software, but thats me.
The "fit to screen" though, could be nice to be honest.
Well.. I believe it's prety easy software, but thats me.
- Marc Tellier
- Posts: 56
- Joined: Fri Feb 12, 2010 11:16 pm
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Yeah, Octane is quite easy to use.
But you have to know a couple of things to get it moving, some may lose interest if they can't make it work.
I was just passing by what I heard.
Marc
But you have to know a couple of things to get it moving, some may lose interest if they can't make it work.
I was just passing by what I heard.
Marc
What about a basic and advanced mode?
In basic the node view is hidden and you can import obj from the menu, still have the inspector though.
Advanced it just as it is now, shouldn't be too much of a difference, but enough that folks who are scared by nodes, or have never used them needn't worry about them..
In basic the node view is hidden and you can import obj from the menu, still have the inspector though.
Advanced it just as it is now, shouldn't be too much of a difference, but enough that folks who are scared by nodes, or have never used them needn't worry about them..
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