What next ? FBX or Collada

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
User avatar
Phr0stByte
Licensed Customer
Posts: 141
Joined: Tue Jan 12, 2010 12:44 pm

If the development team wants to add support for another file format, thats great, but I am not seeing the need to do so. If another format is to be added, I would like to see .3DM, .STL, or .IGS - lets get some NURBS support going!
Ubuntu Linux 10.10 (Maverick Meerkat) x64 | Geforce GTX285 (Zotac) | x2 Xeon Quads 2.66GHz | 8GB RAM
Image
User avatar
Son Kim
Licensed Customer
Posts: 90
Joined: Fri Jan 22, 2010 5:02 pm
Contact:

Phr0stByte wrote:If the development team wants to add support for another file format, thats great, but I am not seeing the need to do so. If another format is to be added, I would like to see .3DM, .STL, or .IGS - lets get some NURBS support going!
That would be a dream come true - being able to render NURBS data in Octane :D
User avatar
nuverian
Licensed Customer
Posts: 119
Joined: Wed Feb 17, 2010 3:30 pm

Allthough I use xsi which is autodesk's now and that means FBX, I vote for Collada just to support something that is away from the plague of autodesk.
http://www.nuverian.net
nuverian.deviantart.com
---
i7 920 2.66, 6G RAM, GTX 660 Ti, Win7 64x.
User avatar
pozek
Posts: 9
Joined: Mon Mar 15, 2010 9:10 am

Refractive Software could have charged much more for the performance of Octane Render and sold to fewer people, but in these hard economic times, that wouldn’t do much for helping out smaller studios and individuals from having access to this powerful software. By keeping the cost lower, more individuals will have access to this power and will be able to generate more economic growth than if only a few were able to afford Octane Render.
that make's me think that Collada (via SketchUp free ) is the logic alternative.
Keep up good work
Win XP 32 | Geforce 9500GT 1GB | Pentium(R) 4 3.20 GHz | 2GB RAM
sean1
Licensed Customer
Posts: 33
Joined: Tue Mar 09, 2010 10:26 am

Son Kim wrote:
Phr0stByte wrote:If the development team wants to add support for another file format, thats great, but I am not seeing the need to do so. If another format is to be added, I would like to see .3DM, .STL, or .IGS - lets get some NURBS support going!
That would be a dream come true - being able to render NURBS data in Octane :D
To be able to open .3DM would be fantastic . Would open up the NURBS world for Octane.
Win 7_ 64 | Quadro2000 / Geforce GTX690 | Quad 2.66GHz | 8GB |Rhino V5 64Bit
dexter
Posts: 1
Joined: Fri Mar 05, 2010 3:17 pm

Since Solidworks allows Collada export via a labs add-in, that is my reason for leaning toward it.
User avatar
Proupin
Licensed Customer
Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
Contact:

I would go for FBX, it's the preferred format in a Maya <---> 3DSMax workflow, it's been concieved by Alias|Wavefront, now owned by Autodesk. Its exuberant in its feature capabilities.
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
User avatar
Proupin
Licensed Customer
Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
Contact:

InfoCentral wrote:I'd have to vote for Collada as most 3D programs are attempting to write to this format as a universal standard. The FBX is still basically a Autodesk format. If you go the FBX route then you will have two Autodesk formats to choose from RIB and FBX.
RIB is Pixar's if I'm not mistaken
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
User avatar
Son Kim
Licensed Customer
Posts: 90
Joined: Fri Jan 22, 2010 5:02 pm
Contact:

Proupin wrote:I would go for FBX, it's the preferred format in a Maya <---> 3DSMax workflow, it's been concieved by Alias|Wavefront, now owned by Autodesk. Its exuberant in its feature capabilities.
Well Collada won so you guys can stop voting now :P :twisted:
3dland
Licensed Customer
Posts: 18
Joined: Fri Mar 19, 2010 3:45 am

i vote fbx too~!it's important for animation.great~!
Post Reply

Return to “General Discussion”