First of all to every developer and everyone involved in the development in Octane 3 a huge THANK YOU!
I really appreciate the ongoing and thriving development of octane!
I´m sure I will spend endless hours playing around with Octane.
Here´s a small pic that I created as a result of a test
While I really enjoy the new release there are a couple of questions that arose during the "playtime".
1: Is is possible to add variance e.g. Noise to volumes. I tried to add Procedurals as different noises without success. (Connected them to the scattering port)
2: Is it possible to convert an geometry to a volume inside Octane. That would be really useful as you could for example model a cloud and then fill it with participating media.
Especially both of those features would make sense. So you model a cloud and then fill it with "volume". TO make it look more natural you then could add some variance using noise.
Would be nice to hear if this is a planned feature or if you are concetrating on integrating Open VDB only. Or maybe I did something wrong and it is possible already.
If this is not the right place for this post please advice me to the right location
Thanks!