Thanks for your detailled reportings.
The problem you have, is that the shaders from our homepage (the generic G2M and G2F) shaders
only support OctaneRender plug-in versions from 2.1 and above.
1.2 is not supported anymore (although some shaders like the ones for Mei Lin 6 and/or Belle 6, Brodie 6 etc. still do support 1.2) as mentioned on our DAZ3D Studio store-page in red, bold letters:
http://redspec-sss.com/elements_daz.html
We dropped support, since we weren't able to accurately reproduce the shader node structure inside 1.2 and didn't want to present users with a "half-baked" version of it, hence these "transitional" solutions, were we offered .duf-files for 1.2 and 2.1.
We'll release two more products on DAZ3D this month, also those will not support 1.2.
Surely this decision could be critically discussed, but it was the only solution to provide customers with a full-fledged solution.
Sorry, for the bad news :/
If you want, you can get in contact with me via PM or e-Mail, and we'll see about a solution for you.
Otherwise you'll have to upgrade to 2.1, I'm afraid...
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