Well done !
Does the hyperwoxels system render with your plugin ( sprite, surface, volume mode) ?
OctaneRender for LightWave Initial Overview
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yes compositing is a solutionscratch33 wrote:What you can do is simply use octane to render the scene then lightwave for the voxel...
Same way for all other passes. the part that octane don't support can be render with lightwave and then merged in post.
but Ocatne speed would be grear for this as voxels are very slow compared with other equivalent systems...
Just the sprite mode, which is not volumetrics, should perhaps be possible, isn't it ?
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm

This just keeps getting better and better. Juanjo, you rock!.. on so many levels. And your updates (daily, for the most part) are becoming legendary with us LW users who are watching and waiting - with baited breath. Oh, how wonderful it would be if everyone worked like that. Keep up the incredible work!
Do we have any idea yet if this plug is indeed going to be 199 euros ($262US approx)?
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