works for me (using 4.05)
need to route the tex through a baking-node + set the "power"-value in your imagetex-node down to 0.0001, though.
useruser wrote:hello,
i am not shure if i doing something wrong or if this heightmap-format is not properly supported ( 23bit TIFF Heighmap, generated with DEM-Earth-Plugin )
preview:
displacement-error.jpg
the displacement- result in c4d looks pretty strange, no matter which texture import type i use: it looks always the same
videoprice wrote:Hello guys. I use Cinema r21. Octane not working. I put c4doctane folder in C:\Program Files\Maxon Cinema 4D R21\plugins I can not see the Octane menu in c4d r21. Someone can help me? Thanks
need min. 21.016
I download it today r21.022
Where did you find the download link?
I'm looking for the Cinema 4d plugin for the version R21.022.
ok, thank you for tesing!
so is this the "standard- way" with a bake-texture-node to handle native 32bit-TIFFs as displacementmaps?
mesut wrote:works for me (using 4.05)
need to route the tex through a baking-node + set the "power"-value in your imagetex-node down to 0.0001, though.
useruser wrote:hello,
i am not shure if i doing something wrong or if this heightmap-format is not properly supported ( 32bit TIFF Heighmap, generated with DEM-Earth-Plugin )
preview:
displacement-error.jpg
the displacement- result in c4d looks pretty strange, no matter which texture import type i use: it looks always the same