OctaneRender® for 3ds max® v1.13[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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tonycho
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Hi Karba, still on vacation? :) if yes enjoy yourself :D

just want to know. when the 1.15 for max ready?
need the new bump map for my project ;)

thanks
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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temp-64GTX
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Location: Russia, Novosibirsk

Win7 x64, [email protected], 32Gb DDR3 1600, 2xGTX580 3Gb, Corsair 64Gb SSD, ViewSonic 2560x1440
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gabrielefx
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where is the bug?
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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temp-64GTX
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gabrielefx wrote:where is the bug?
Black dot on the glass. Watch in 720p.
Win7 x64, [email protected], 32Gb DDR3 1600, 2xGTX580 3Gb, Corsair 64Gb SSD, ViewSonic 2560x1440
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tonycho
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Bug in 1.13
when make oval shape (maybe not only ovale)
the edge appear in rendering
Attachments
octane bug.jpg
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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gabrielefx
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tonycho wrote:Bug in 1.13
when make oval shape (maybe not only ovale)
the edge appear in rendering
you tried with a shell modifier?
what's your rayipsilon value?
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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tonycho
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using shell and not using shell same result
the ray epsilon is 0, hmm I try to increase the lines is reduce but I still can see in some place
what do you think gabriele?
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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lixai
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Location: Romania, Bucharest
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I have a few unnatural behaviors to report:

- When you switch to manual focus (focus picker) in Render Viewport, after switch off, camera doesn't automatically switch to autofocus (it just stays focused on the last distance I chose)
- When you plug a texture to Image texture in "filename", if you choose to replace Image Texture with (for example) FloatImage Texture, and choose to "keep old map as a sub-map", map gets plugged in the power slot
filename.jpg
filename.jpg (18.45 KiB) Viewed 3652 times
- Sun position can not be animated ? I can not set a key on the sun.

I'll post more when I find any.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
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gabrielefx
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tonycho wrote:using shell and not using shell same result
the ray epsilon is 0, hmm I try to increase the lines is reduce but I still can see in some place
what do you think gabriele?
afaik rayepsilon can't be zero...

Btw...I would like to know if Octane for Max will be updated.
I see on the forum many updates for all the other softwares...

The nightly build would nice from were we can have access to the latest development day by day.
Who are the beta testers here? Are we?

Regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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tonycho
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hahaha yes, change the rayepsilon 0.001 and all done :D
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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