OctaneRender® 2022.1 (updated 11/28)

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SSmolak
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Coating layer bug on universal material :

Coating remove bumps if there in sheen layer too with bumps connected to it
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john_otoy
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SSmolak wrote:Coating layer bug on universal material :

Coating remove bumps if there in sheen layer too with bumps connected to it
I cannot reproduce this, but I also cannot see all your material settings in the video. Please provide simplified scenes in addition to your videos.

I have attached a test scene with bump, sheen bump and coating. It's working as expected. Right click the universal material > render.
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Zay
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I tried this HDRI https://polyhaven.com/a/je_gray_park .

Doesn't seem like the AI denoiser likes it as it will shift the texture and it's still noisy.
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thanulee
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Hey guys,

Texture displacement cannot use the border modes on an image texture.
If i use eg. clamp values or white borders on an image, it still sees that as “wrap around”.

Is that a limitation or a bug? I was told to post here instead of c4d forums.

Let me know! thanks a lot
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SSmolak
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john_otoy wrote:
SSmolak wrote:Coating layer bug on universal material :

Coating remove bumps if there in sheen layer too with bumps connected to it
I cannot reproduce this, but I also cannot see all your material settings in the video. Please provide simplified scenes in addition to your videos.
Here is scene. Please try to increase coating.

It looks like Sheen Bump interfere with Coating.
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Architectural Visualizations http://www.archviz-4d.studio
john_otoy
OctaneRender Team
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Zay wrote:I tried this HDRI https://polyhaven.com/a/je_gray_park .

Doesn't seem like the AI denoiser likes it as it will shift the texture and it's still noisy.
Can you explain what you mean by "shift the texture"? Can you post an image of the main pass so we can compare it?

I noticed this HDRI has a very bright sun which will clip by default. Click settings (spanner icon) on the RGB image node and set the texture import type to 32 bit float. Does this help?
Last edited by john_otoy on Mon Feb 13, 2023 8:08 pm, edited 1 time in total.
john_otoy
OctaneRender Team
Posts: 245
Joined: Tue Aug 10, 2021 9:38 pm

SSmolak wrote:
john_otoy wrote:
SSmolak wrote:Coating layer bug on universal material :

Coating remove bumps if there in sheen layer too with bumps connected to it
I cannot reproduce this, but I also cannot see all your material settings in the video. Please provide simplified scenes in addition to your videos.
Here is scene. Please try to increase coating.

It looks like Sheen Bump interfere with Coating.
You have attached an OCS which is missing the geometry and textures. Please export an ORBX.
Zay
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Joined: Sun Jan 17, 2010 2:53 am

john_otoy wrote:I noticed this HDRI has a very bright sun which will clip by default. Click settings (spanner icon) on the RGB image node and set the texture import type to 32 bit float. Does this help?
Yes. Setting it to 32bit fixed the problem. Thanks.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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SSmolak
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john_otoy wrote: You have attached an OCS which is missing the geometry and textures. Please export an ORBX.
You do not have the required permissions to view the files attached to this post.
Architectural Visualizations http://www.archviz-4d.studio
john_otoy
OctaneRender Team
Posts: 245
Joined: Tue Aug 10, 2021 9:38 pm

thanulee wrote:Hey guys,

Texture displacement cannot use the border modes on an image texture.
If i use eg. clamp values or white borders on an image, it still sees that as “wrap around”.

Is that a limitation or a bug? I was told to post here instead of c4d forums.

Let me know! thanks a lot
Yes, this is a limitation of texture displacement.
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