Cinema 4D version 2019.1.4-R2(Obsolete stable) 07.12.2019

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poison
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Joined: Tue Jun 09, 2015 8:08 am

Ahmet,

This R2, in C4D R20 shows 4 GPU tick boxes, BUT does not accept them ticked. Therefore leaves only 2 GPUS on my 4 GPU system.

Tried latest 441 Studio Nvidia drivers, the same issue..

Fact 1: Octane log within C4D shows 4GPU.
Fact 2: R19 - Shows 4 GPU / 4 activated
Fact 3: Standalone 2019.1.4. shows 4 and all 4 are working.

my only solution was to downgrade the plugin to 2019.1.4
Win10, 4 x 1080Ti
Win10, 2 x 2080Ti, 2 x 980Ti
BCres
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Posts: 246
Joined: Mon Feb 20, 2017 6:14 pm

I was able to download this without signing in either to my account or the forums. Is that normal?
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aoktar
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poison wrote:Ahmet,

This R2, in C4D R20 shows 4 GPU tick boxes, BUT does not accept them ticked. Therefore leaves only 2 GPUS on my 4 GPU system.

Tried latest 441 Studio Nvidia drivers, the same issue..

Fact 1: Octane log within C4D shows 4GPU.
Fact 2: R19 - Shows 4 GPU / 4 activated
Fact 3: Standalone 2019.1.4. shows 4 and all 4 are working.

my only solution was to downgrade the plugin to 2019.1.4
be sure you downloaded correct build. Enterprise build is for that
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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aoktar
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BCres wrote:I was able to download this without signing in either to my account or the forums. Is that normal?
No, probably uploaded to the wrong location
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
BCres
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Okay, but it worked for the Unreal plug, too. Just thought I'd mention it.
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SSmolak
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aoktar wrote:
SSmolak wrote:But NV-Link still doesn't work :( Out of memory when Out of Core is disabled.
It's not a plugin issue. Probably fine in 2020.1
2020.1 XB1 - NV Link doesn't work too. Still Out of Core is the way to go.

It doesn't work even in Standalone ! What's happen with NV Link ?
Architectural Visualizations http://www.archviz-4d.studio
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divasoft
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Hi Ahmet. Enabling the Level of detail option in cloner causes a crash when render go to next frame in PictureViewer. Single frames render normal. Please check the file that I attached for you.
https://yadi.sk/d/w2C3Lphz1fNqSw
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Снимок.PNG
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SSmolak
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bepeg4d wrote:Currently NvLink support works with Quadro RTX, but has issues with GeForce RTX.
The core team is working on a fix for 2019.1.5 SDK.
ciao Beppe
It still doesn't work even in 2020.1.XB1
Architectural Visualizations http://www.archviz-4d.studio
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divasoft
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Ahmet, octane stop update image sequence in material when i connect falloff node setup to opacity channel. Please fix this bug. Just Falloff node disable sequence update same.
https://yadi.sk/i/TP4AQHiwun2kcg
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Снимок.PNG
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aoktar
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divasoft wrote:Ahmet, octane stop update image sequence in material when i connect falloff node setup to opacity channel. Please fix this bug. Just Falloff node disable sequence update same.
https://yadi.sk/i/TP4AQHiwun2kcg
Try to recreate it in a new scene for testing, it's not reproducible on my tests. Your material or scene can have a specific glitch. Or the location of image sequence.
Octane For Cinema 4D developer / 3d generalist

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