Beta 2.2 RC1: SoftImage XSI plugin testing thread
Okadrencg wrote:Thanks Face, I'll try that.

Maybe have seen a bug. I send the path and filename to the Softimage buildin obj-exporter.
This things i send, have no "" at the begin and the end.
Maybe, when your project folder has spaces, the obj-exporter send the generated obj not in the project folder, but in the nirvana.
Will test it...
face
Edit:
No, thats not the error.
The build in obj-exporter use spaces in the filename.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
I have seen a other issue with clusters.
You have a mesh, this mesh has a material. This material will export.
Have the mesh clusters for every polygon, the materials from the clusters will export too.
You have also a unused material in the obj-file.
eg.
Mesh = material 1 = used by 0 Polygons
Cluster 1 = material 2 = used by 10 Polygons
Cluster 2 = material 3 = used by 2 Polygons
Exported obj-file has:
material 1, material 2, material 3.
You have a mesh, this mesh has a material. This material will export.
Have the mesh clusters for every polygon, the materials from the clusters will export too.
You have also a unused material in the obj-file.
eg.
Mesh = material 1 = used by 0 Polygons
Cluster 1 = material 2 = used by 10 Polygons
Cluster 2 = material 3 = used by 2 Polygons
Exported obj-file has:
material 1, material 2, material 3.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
face wrote:Here is a video how you can animate the focal depth with ICE.
[vimeo]http://www.vimeo.com/11891062[/vimeo]
Face You are one smart m******r

dof with ice - interactive with exporter !!!!!!!! INSANE idea

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Thanks,
it´s a little simpler as expressions
it´s a little simpler as expressions

Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
I have started to implement my own obj-exporter.
The geometry works yet, now the uv´s are in work...
Quads or Ngons are ever triangulated.
Also you must not manualy triangulate.
face
The geometry works yet, now the uv´s are in work...
Quads or Ngons are ever triangulated.
Also you must not manualy triangulate.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Nice, can be faster to makeAmplitude wrote:Cooooool![]()
regarding the interactive Dof, it's very easy to setup via expressions too. (for people like me without ICE)

I think about other trick now...
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
face wrote:Thanks,
it´s a little simpler as expressions
First I would think of is expressions but this waaaay better

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
I love this topic 
Great that You making obj exporter . will You share it ??
XSI's one - suck

Great that You making obj exporter . will You share it ??

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47