OctaneRender for Modo 3.03.3 [STABLE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Tharso
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Posts: 281
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Location: Brasil
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I was testing octane with new nodegraph and made one material. When I restarted modo I got a material error.

Started logging on 29.05.16 10:07:05

OctaneRender 3.00 (3000020)

Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'spoiler mesh' (NT_GEO_MESH, 00000002C73F1A30)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'tank mesh' (NT_GEO_MESH, 00000002C78256B0)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'Trunk mesh' (NT_GEO_MESH, 00000002C9AD0740)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'front_doors mesh' (NT_GEO_MESH, 00000002C9ACFFC0)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'rear_parktronic mesh' (NT_GEO_MESH, 00000002C9AD1640)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'back_doors mesh' (NT_GEO_MESH, 00000002AFF12680)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'Roof mesh' (NT_GEO_MESH, 00000002AFF13580)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'backside_mirror_part1 mesh' (NT_GEO_MESH, 00000002AFF11F00)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'Rear_Fender mesh' (NT_GEO_MESH, 00000002AFF13280)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'rear_parktronic1 mesh' (NT_GEO_MESH, 00000002AFF13400)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'Hood mesh' (NT_GEO_MESH, 00000002B5C9CD90)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'Rear_Bumper mesh' (NT_GEO_MESH, 00000002B5C9DF90)
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'Front_Bumper mesh' (NT_GEO_MESH, 00000002BEDD5060)
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face_off
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Location: Adelaide, Australia

Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'spoiler mesh' (NT_GEO_MESH, 00000002C73F1A30)
I can re-produce this error, and it will be fixed in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Tharso
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Joined: Mon Apr 05, 2010 3:11 pm
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face_off wrote:
Can't connect node 'carpaint' (NT_OUT_MATERIAL, 0000000014DBB500) to dynamic pin 'carpaint' (type PT_MATERIAL) of node 'spoiler mesh' (NT_GEO_MESH, 00000002C73F1A30)
I can re-produce this error, and it will be fixed in the next release.

Paul
Thanks
Visualize
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Posts: 37
Joined: Sun Sep 20, 2015 3:19 am

Hey,

Where can I get an evaluation trail of Octane 3 for Modo. I have a Octane 2 license
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Where can I get an evaluation trail of Octane 3 for Modo. I have a Octane 2 license
Hi there is not currently a demo version of the Octane 3 plugin available, however if you let me know if you are on Windows, OSX or Linux, I will put one together for you.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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MrFurious
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Posts: 529
Joined: Wed Oct 23, 2013 5:46 pm
Location: Melbourne, Australia

I've found a way to crash modo on launch and can replicate this 100%, question is if it's just my system or something else. Did not have this problem with v2 tho.

-Launch modo
-Open the octane panel 'Save the current render to PNG or EXR format'
-Leave this panel open and quit modo
-modo will crash on next launch.

If I reset my modo config the problem goes away until I repeat the above procedure.
Dino Inglese
CG Artist
Melbourne Australia


Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

-Launch modo
-Open the octane panel 'Save the current render to PNG or EXR format'
-Leave this panel open and quit modo
-modo will crash on next launch.
Thanks for the report - this is fixed in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Tharso
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Posts: 281
Joined: Mon Apr 05, 2010 3:11 pm
Location: Brasil
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Will be possible ctrl Z in octane node graph?
Visualize
Licensed Customer
Posts: 37
Joined: Sun Sep 20, 2015 3:19 am

face_off wrote:
Where can I get an evaluation trail of Octane 3 for Modo. I have a Octane 2 license
Hi there is not currently a demo version of the Octane 3 plugin available, however if you let me know if you are on Windows, OSX or Linux, I will put one together for you.

Paul
Hey,

I am on Windows 10. This would be greatly appreciated if you can do this.

Thanks!
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Will be possible ctrl Z in octane node graph?
I will submit this to Otoy as a feature request.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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