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abstrax
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Elvissuperstar007 wrote:Is it possible in future to create a material geometry?

with the ability to scale to change the density, combining two or more species

this is a very original solution
Yes, it looks really good. Unfortunately, I don't think that we will be able encapsulate something like this combination of geometry and materials in one entity anytime soon. Sorry.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Elvissuperstar007
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abstrax wrote:
Elvissuperstar007 wrote:Is it possible in future to create a material geometry?

with the ability to scale to change the density, combining two or more species

this is a very original solution
Yes, it looks really good. Unfortunately, I don't think that we will be able encapsulate something like this combination of geometry and materials in one entity anytime soon. Sorry.

Cheers,
Marcus
if this principle will be sometime in versions 3.0, 2.0, I'll be happy. I do not ask right now, it's an idea for future development
it is implemented in VUE
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Elvissuperstar007
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I can not upload materials with textures! without textures ok
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abstrax
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Elvissuperstar007 wrote:I can not upload materials with textures! without textures ok
Can you save them on disk?
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Elvissuperstar007
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abstrax wrote:
Elvissuperstar007 wrote:I can not upload materials with textures! without textures ok
Can you save them on disk?
http://ifolder.ru/21776193 upload please! Brook & grass (MIX) ............... http://vimeo.com/19700010
Last edited by Elvissuperstar007 on Tue Feb 08, 2011 1:32 pm, edited 1 time in total.
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Elvissuperstar007
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uploaded shader! but it does not work

in sections. stone, wood, do not upload anything! section vegetation upload but does not work.
Attachments
не ашет.jpg
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jan kudelasek
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hello,

I can´t upload my material to liveDB. Could not connect to server.
what´s happened?

Here it is. Beer foam.
Attachments
Octanewiser 01.jpg
foamscreen.png
foam.png
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PolygonPusher
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That beer foam is awesome.
jan kudelasek wrote:hello,

I can´t upload my material to liveDB. Could not connect to server.
what´s happened?

Here it is. Beer foam.
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PolygonPusher
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I think the problem people are having uploading Materials that use textures is they need to upload the textures first as a texture macro and then use that texture macro in the material macro before they upload the material. Now I could be wrong about this but it would look thats the only way it works now


jan kudelasek wrote:hello,

I can´t upload my material to liveDB. Could not connect to server.
what´s happened?

Here it is. Beer foam.
Last edited by PolygonPusher on Tue Feb 08, 2011 3:24 pm, edited 1 time in total.
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cornel
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Hey guys,
I just created my very first fully procedural shader within octane, question is, how exactly do I add it to the liveDB? where is that magic button located?

I haven´t used a macro to do so, and now I´m scared to build up the shader again if a macro is mandatory needed, as copy&paste isn´t supported yet.
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