Version 2.05.0 - Updated on (14.08.14)
Moderators: ChrisHekman, aoktar
It's not the workflow, this is your demo file. It works in the picture viewer and viewport just not Live Viewer
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What you mean?brasco wrote:It's not the workflow, this is your demo file. It works in the picture viewer and viewport just not Live Viewer
This is part of manual, hair section
Octane Render 2.0 has support for direct rendering of hair geometries without converting to polygons. Octane Render
has a new hair engine which is optimised for hair rendering.
It exports only vertices of per hair strands and diameter of each vertex. Renderer generates faces on runtime in render
sessions. This requires less memory and export times for preparation and rendering.
Implementation of hairs in plugin is still in beta period. There is some needs to improve it. UV mapping and motion blur is
still in implementation list.
Some words for usage:
It's little tricky. It uses hair guides for Live Viewer and final output is available in Picture Rendering. You can think that LV
behaves as aviewport for hairs. Another limitation is that Octane Renderer should be located after Hair Render videopost
effect. Otherwise, you couldn't get geometry of generated hairs.
Also set the shadow of Hair Render to None. And AA quality to None. This allows to acces to hair data more quickly. This
options will help to lower preparation times.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- FractalMotion
- Posts: 20
- Joined: Mon Dec 23, 2013 9:44 pm
Yeah Aoktar maybe the rasta scene doesn't work , when i make a render i just get a bald guy , but i just tried the foxtail and it's working great !
same picture in the Live viewer same result in picture viewer...Cool !
Edit : Flower scene , meadow , cheetah ,zebra & the other one works great also !
same picture in the Live viewer same result in picture viewer...Cool !
Edit : Flower scene , meadow , cheetah ,zebra & the other one works great also !
Last edited by FractalMotion on Wed Jun 11, 2014 12:42 pm, edited 1 time in total.
Ah so this is actually Octane converting C4Ds Post effect on render time?
I don't envy you with all these brain melting challenges!
cheers
brasc
I don't envy you with all these brain melting challenges!

cheers
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
yes, hair data catching is done with a hacked way. There is some loss on cpu times before entering Octane Render. This is currently only way to catch hair data. Cinema 4d guys never thinked this kind of acces for hairs.brasco wrote:Ah so this is actually Octane converting C4Ds Post effect on render time?
I don't envy you with all these brain melting challenges!![]()
cheers
brasc
Btw, i'm trying to follow all posts

Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- UglyStupidHonest
- Posts: 24
- Joined: Thu Jul 04, 2013 3:54 pm
When you make a new Material in Cinema Displacement is disabled it still shows up in the tabs above so be sure to activate it also under basic to make it work ! 

yes, i know. Will be fixed, thanksUglyStupidHonest wrote:When you make a new Material in Cinema Displacement is disabled it still shows up in the tabs above so be sure to activate it also under basic to make it work !
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I downloaded the 2.00.22 Installer from the official site. Is it the same as you linked here? The file is slightly different in spelling (underscores).
Hair: is rendered via picture manager only, not in Live Viewer (guides only), right? And renderes only if the Hair renderer is above Octane Renderer.
Edit: hair11.c4d seams to be corrupted.
Hair: is rendered via picture manager only, not in Live Viewer (guides only), right? And renderes only if the Hair renderer is above Octane Renderer.
Edit: hair11.c4d seams to be corrupted.
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|
Hi dinf,dinf wrote:I downloaded the 2.00.22 Installer from the official site. Is it the same as you linked here? The file is slightly different in spelling (underscores).
Hair: is rendered via picture manager only, not in Live Viewer (guides only), right? And renderes only if the Hair renderer is above Octane Renderer.
Edit: hair11.c4d seams to be corrupted.
posted some explanation for hairs on previous posts. Also check hair part in manual. Everything was done quick and dirty, sorry for that. You should get installer from first page.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw