like this? needs to be clicked...linvanchene wrote:- I will be able to keyframe light emitting materials to produce scenes with flickering or color changing lights in animations.
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Yes. Just like that.t_3 wrote:like this? needs to be clicked...linvanchene wrote:- I will be able to keyframe light emitting materials to produce scenes with flickering or color changing lights in animations.
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- linvanchene
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edited and removed by user
Last edited by linvanchene on Fri Sep 05, 2014 2:52 am, edited 1 time in total.
the latter - but keyframing will support any octane parameter anyway; i.e. the strange noise on the sidwalk was done by keyframing a marble node...linvanchene wrote:Was that done by keyframing the postprocessing effect "bloom"?
Or was it done by changing the "Power" of the light while keeping the "bloom" constant?
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
- linvanchene
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edited and removed by user
Last edited by linvanchene on Fri Sep 05, 2014 2:53 am, edited 1 time in total.
- larsmidnatt
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yeah the existing bugs are project killers and cause hours worth of lost work. very limited in what i can do while the issues persist.
patience is a virtue and all that, but its September already.
patience is a virtue and all that, but its September already.
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i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
Where can I sign this?larsmidnatt wrote:yeah the existing bugs are project killers and cause hours worth of lost work. very limited in what i can do while the issues persist.
patience is a virtue and all that, but its September already.
But then again, while not working on any projects due to the crashes and material unlinking stuff I can finally test the Titan in games. So far it was sitting in the computer as secondary card and it was dedicated to octane only.

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Master: Core i7 2600K, 32GB RAM, 2x EVGA GTX Titan X (SC)
Slave 1: Core i5 4460, 16GB RAM, 2x EVGA GTX 1080 Ti SC2
Slave 2: Core i7 9700K, 64GB RAM, 2x ASUS RTX 2080 Ti