Hi Karba,
I am having problems with 1.12. Setting an object as movable proxy, and cloning or deleting an already existing proxy with the Octane viewport open crashes 3ds. Disabling autoupdate movable proxies in the render preferences doesn't make any difference on this matter. Nothing bad happens if the viewport is closed, though.
Could you please take a look at this?
Thanks a lot!
OctaneRender® for 3ds max® v1.12[Test]
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are you going to release a max 2014 version update since it's out now?
3dmax, zbrush, UE
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//Octane render toolbox 3dsmax
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thx - didn't even try assuming it wouldn't work - so I guess you tried - is it stable
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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
issue:
press pause
move the camera
release the pause...no update
press pause
move the camera
release the pause...no update
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Me too, i don´t really get what the actual "Color Correction" should be....gabrielefx wrote: any plan to improve the color correction node?
I think that the controls you programmed are not legacy
I aspect controls like: hue, saturation, separate rgb values, brightness and contrast
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
so anyone tried the new "Populate" in max 2014 - is it working with octane? Animation working?
3dmax, zbrush, UE
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//Octane render toolbox 3dsmax
- JulioCayetano
- Posts: 83
- Joined: Sun Feb 19, 2012 7:36 pm
Hi karba,
I think I have the same issue as "REC" reported, I´m working in a big project and I get Max crashes when cloning my movable proxies, as high poly chairs, lamps, tables, etc. I think that most of the times it crashes when I maximize a viewport or minimize it, but also when just moving an object or deleting it.
I´m using 3DsMax 2012 and 1.12. and I don´t remember having this issue when using 1.11.
Thank you very much.
I think I have the same issue as "REC" reported, I´m working in a big project and I get Max crashes when cloning my movable proxies, as high poly chairs, lamps, tables, etc. I think that most of the times it crashes when I maximize a viewport or minimize it, but also when just moving an object or deleting it.
I´m using 3DsMax 2012 and 1.12. and I don´t remember having this issue when using 1.11.
Thank you very much.
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
Whenever i have a szene opened in Live Viewport and add a object as a movable proxy and hit refresh button, Max 2013 crases instantly. On both of my 2 machines. This does not happen with the same szene on 1.11c . I don´t know if that has been reported before, if so i am sorry!
Does anyone else have this problem too? I would be interrested if thats only my (plugin) problem or octane only, but as i said, 1.11c works with the same szene without problems.
Kind regards Chris!
Does anyone else have this problem too? I would be interrested if thats only my (plugin) problem or octane only, but as i said, 1.11c works with the same szene without problems.
Kind regards Chris!