hi gabrielefx more samples where ? maxdepth or maxsamples ? becouse if i put in maxdepth i see firefly into my scene
thank you karba, i'll make the same scene into stand alone and i'll upload the image, one more thing, the roughness is so poor for me to do metals, if i do the same material with same values in stand alone is different the material look so realistic
please, can you give me a tip o trick to do better materials ?
thank you
OctaneRender® for 3ds max® v1.0 beta 2.56b [OBSOLETE]
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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
max samplesmerid888 wrote:hi gabrielefx more samples where ? maxdepth or maxsamples ? becouse if i put in maxdepth i see firefly into my scene
thank you karba, i'll make the same scene into stand alone and i'll upload the image, one more thing, the roughness is so poor for me to do metals, if i do the same material with same values in stand alone is different the material look so realistic
please, can you give me a tip o trick to do better materials ?
thank you
noiseless=16000 (not less)
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Hi Karba,
when you will implement the 2.57 kernel?
Thank you!
when you will implement the 2.57 kernel?
Thank you!
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
Hi Karba
I have an important question to you.
Can you look on that?
Thanks a lot
I have an important question to you.
Can you look on that?
Thanks a lot
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
thank you very much Karba.
all the best
Jan
all the best
Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
Hi Karba, does this apply to spheres as well?Karba wrote:I have set you an email with corrected scene.MaxPower wrote:I am using your latest Max plugin and I have a lot of noise in every rendering that is not in a daylight bright scene. The Noise is Killing me! This is a simple medicine cabinet from Evermotion. To provide light inside the cabinet I added 4 blackbody emmission tube lights to the corners of the inside. I have tried every setting for Direct, Path and PMC. I have changed materials from diffuse to glossy etc....but have had no success getting rid of the noise. I have also read the posts and changed to millimeters...No Help. What"s next?
Thanks
Dual Quad core 5540s, 12 gigs ram, 2x580 GTX 3 gigs
You have to make light source geometry as simple as possible.
Now it looks like this
in Max, when I add an octane light, there is no light cast at all, and I am having to use other objects as light sources, is that a bug?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com