OctaneRender 3 for Modo [OBSOLETE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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DERJUNG
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When could we OSX users see an Test release for modo? Only windows is listed at the beginning... kind regards Thomas
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face_off
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I have updated the TEST builds for Windows and OSX at the top of this thread with:

3.07.0.125
- Built with Octane 3.07 Test 6
- Added Instance Color and Instance Range textures
- Added an instance id to each Scatter transform (ie. each Replicator particle source will have a unqiue instance id). The Instance ID is sourced from the Modo Replicator source IDs. The new Texture node types Instance Range and Instance Color can be used with these id's. Refer to viewtopic.php?f=33&t=62395 for for details.
- The Particle ID channel on a Modo Mesh Instance is now loaded into the Octane Scatter node Instance ID. You need to use whole numbers for the Particle ID to work (ie. 1, 2, 3, etc). The Particle ID of the Instance Source Mesh will be 0.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hesekiel2517
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Really great!! Thanks a lot!
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DERJUNG
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Hi Paul, thanks for the test build, but that doesn't work for me. After installing and starting modo 11 I get an error message with an unknown command. :roll:
face_off wrote:I have updated the TEST builds for Windows and OSX at the top of this thread with:

3.07.0.125
- Built with Octane 3.07 Test 6
- Added Instance Color and Instance Range textures
- Added an instance id to each Scatter transform (ie. each Replicator particle source will have a unqiue instance id). The Instance ID is sourced from the Modo Replicator source IDs. The new Texture node types Instance Range and Instance Color can be used with these id's. Refer to viewtopic.php?f=33&t=62395 for for details.
- The Particle ID channel on a Modo Mesh Instance is now loaded into the Octane Scatter node Instance ID. You need to use whole numbers for the Particle ID to work (ie. 1, 2, 3, etc). The Particle ID of the Instance Source Mesh will be 0.

Paul
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face_off
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Hi Paul, thanks for the test build, but that doesn't work for me. After installing and starting modo 11 I get an error message with an unknown command.
Hi - unfortunately there is a problem with the OSX installer I posted. I will post a fixed version on Monday.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Visualize
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Bump maps seem to be "weaker" than normal maps. Bump maps would lose a lot of detail yet Normals show pretty much everything correctly.
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face_off
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Location: Adelaide, Australia

I have updated the TEST installers at the top of this thread, with another interim build:

3.07.0.125
- Built with Octane 3.07 TEST 6
- Added Instance Color and Instance Range textures
- Added an instance id to each Scatter transform (ie. each Replicator particle source will have a unqiue instance id). The Instance ID is sourced from the Modo Replicator source IDs. The new Texture node types Instance Range and Instance Color can be used with these id's. Refer to viewtopic.php?f=33&t=62395 for for details.
- The Particle ID channel on a Modo Mesh Instance is now loaded into the Octane Scatter node Instance ID. You need to use whole numbers for the Particle ID to work (ie. 1, 2, 3, etc). The Particle ID of the Instance Source Mesh will be 0.
- Added Octane->General Visibility to Modo Area, Point and Photometric lights
- Added support for the Modo11 Mesh Light->Use Source Transform channel
- Added the Octane emitter Double Sided property to the Octane panel of Modo Area, Point and IES lights

This version should also resolve the OSX problem reported above.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hesekiel2517
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Wonderful! Thanks a lot!
VISUAL360
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Hi Paul,

The links to the on-line manual are not working properly. Can you fix?

Thanks
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face_off
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The links to the on-line manual are not working properly. Can you fix?
This is fixed in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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