scene input color profile -> linear and please checke-d-g-e wrote:it'is in c4d view not in rendered viewaoktar wrote:edge,
did you compared the render results of original and converted materials?
Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi,SVITAdmin wrote:
You don't have to remove all other plug-ins. You need to remove any the DLL's within the Octane folder that are not relevant to r15.
ok...
And where do I find these "DLL" files ?
I can't see them inside the Plugin folder of Octane, only those .dylib-files.
Thanks
Serge
Edit: Or did you mean the .dylib-files ? Because, if I remove "c4dOctane-R13.dylib" and "c4dOctane-R14.dylib" and only left "c4dOctane-R15.dylib", then it works.
Last edited by serge-m on Mon Jan 20, 2014 1:36 pm, edited 1 time in total.
Mac Pro (5,1 | 2010 | 12 Core | 48GB Ram) • Nvidia GTX 980 + 1080 • Cinema R19 Studio
please remove unrelated c4dOctane-R**.dylib file.
R13/14/15
R13/14/15
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes, my bad. dylib files.
Sorry about that
Sorry about that
1 Dell Z840 with 2x Titan XP's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
Do the material/geometry updates work for everyone in this build? It doesn't seem to work for me, maybe I've got the workflow wrong? Can you fully swap a material on an object and expect to see it update in the live viewer?
cheers
brasc
cheers
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
No. It doesn't work and I think it's normal because the changing of the material name. It needs to rebuild the nodal structure.
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
it can work if object is under a objecttagatome451 wrote:No. It doesn't work and I think it's normal because the changing of the material name. It needs to rebuild the nodal structure.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- indexofrefraction
- Posts: 178
- Joined: Wed Jul 25, 2012 9:53 am
sorry to report…
i still get a lot of "render failures" in the picture viewer, stopping after a short period
its a very small, scene, so its definitely not a memory issue.
its like wile working (doing tests, stopping, changes, etc) the gpu (or c4d?) gets messed up after a while
sadly not a long while, working 20min with 2-3 stopped renders already made the errors appear
quitting c4d and trying again helps most of the time.
mac os x 10.8.5, R15.057, newest CUDA driver, newest NVIDA driver
i still get a lot of "render failures" in the picture viewer, stopping after a short period
its a very small, scene, so its definitely not a memory issue.
its like wile working (doing tests, stopping, changes, etc) the gpu (or c4d?) gets messed up after a while
sadly not a long while, working 20min with 2-3 stopped renders already made the errors appear
quitting c4d and trying again helps most of the time.
mac os x 10.8.5, R15.057, newest CUDA driver, newest NVIDA driver
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
Hi Aoctar,
V 1.01 is working fine for me under Win8.1 with R15. Thank you for all the effort you put in to develop this plugin. I appreciate it very much.
Two issues came up doing renders with V 1.01:
1) Saving images is not possible using the 'FILE/SAVE AS! dialog. No image is saved.
2) Rendered images using HDR environment force a lot of noise. I tried with many different methods but no clean result. Attached is an example image. Please have a look and let me know what is wrong.
Thanks and best regards
Ron
V 1.01 is working fine for me under Win8.1 with R15. Thank you for all the effort you put in to develop this plugin. I appreciate it very much.
Two issues came up doing renders with V 1.01:
1) Saving images is not possible using the 'FILE/SAVE AS! dialog. No image is saved.
2) Rendered images using HDR environment force a lot of noise. I tried with many different methods but no clean result. Attached is an example image. Please have a look and let me know what is wrong.
Thanks and best regards
Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090