Well we can all say that it is far away from being usable at the moment...
I switched to E_Cycles already a while ago...not only because of the license lockups....but also due to the fact that most blender add-ons work for Cycles...
I'll give a it another try by end of this year before my subscriptions runs out (o;
OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
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This free tier etc is all confusing for me.
I purchased the standalone v4 and the modo plugin awhile ago. Then things became subscription for updates. I moved to the c4d plugin to test it out and ended up subscribing. However i stopped using cinema 4d and moved to blender and cancelled my c4d plugin subscription.
Please could you tell me my options to have octane integrated into blender 2.8 without subscription. I've had a play with it in blender and I like this release. Where do I go from here?
I have octane standalone v4 and no subscriptions and dont want to subscribe to the blender plugin for 2.8, just buy it.
I purchased the standalone v4 and the modo plugin awhile ago. Then things became subscription for updates. I moved to the c4d plugin to test it out and ended up subscribing. However i stopped using cinema 4d and moved to blender and cancelled my c4d plugin subscription.
Please could you tell me my options to have octane integrated into blender 2.8 without subscription. I've had a play with it in blender and I like this release. Where do I go from here?
I have octane standalone v4 and no subscriptions and dont want to subscribe to the blender plugin for 2.8, just buy it.
Three things to note (mostly for other users who might have similar experience to what I had):
1. If you open a file/import a material setup In Octane Blender 2.79 that uses reroutes, the materials won't work, Seems like reroutes isn't supported (yet) (you can't add reroutes in the Octane version of 2.8).
2. Some noodles will appear red (indicating that they "won't work"), but it should be fine. Octane Blender uses the input/output types differently/weirdly (Output from a texture node is "green"[/"shader"], while color inputs on shaders are "yellow"[/"color"] etc), and Blender shows them as "incompatible"..
3. The support for setting up Eevee/Cycles materials (etc) has been removed..
But overall it looks good.
(I'm trying to set up a model that I've been converting from Cycles in 2.79, just to play with it. I like it and I think it will be great when i's done!
)
1. If you open a file/import a material setup In Octane Blender 2.79 that uses reroutes, the materials won't work, Seems like reroutes isn't supported (yet) (you can't add reroutes in the Octane version of 2.8).
2. Some noodles will appear red (indicating that they "won't work"), but it should be fine. Octane Blender uses the input/output types differently/weirdly (Output from a texture node is "green"[/"shader"], while color inputs on shaders are "yellow"[/"color"] etc), and Blender shows them as "incompatible"..
3. The support for setting up Eevee/Cycles materials (etc) has been removed..
But overall it looks good.
(I'm trying to set up a model that I've been converting from Cycles in 2.79, just to play with it. I like it and I think it will be great when i's done!

Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Make sure you turn off "Filmic", it doesn't really work with Octane.Lukasesch wrote:Anyone else has the problem of Octane Daylight Environment making the scene contrast corrupt? With emmisive lights it looks fine.
Set the Display Device to "None" in the Color Management.
Last edited by ChrisH on Wed Jul 31, 2019 1:22 am, edited 1 time in total.
Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Почему рендер не останавливается (1) на заданном значении (2), если я смотрю через камеру?
https://clip2net.com/clip/m581679/a70c6 ... -291kb.jpg
https://clip2net.com/clip/m581679/a70c6 ... -291kb.jpg