
It's worth noting that when I open the .ocs Octane asks me for a missing .orbx of the same scene.. Whaaaa

Yes, that's a bug we fixed a while ago: What happened is that after saved the scene as package, all file paths were switched to paths inside the new package. If you then saved the project, these paths were written into the .ocs file. If you send me the .ocs file I can try to fiddle around so that you get asked for the location of the assets instead of the package. This would allow you to select the files from the file system again. If that's of any help.Rikk The Gaijin wrote:Help, I have a scene saved in .ocs, and I've exported it in .orbx file. Then I deleted the .orbx file because I didn't need it anymore, and now if I open my .ocs, all the paths inside are gone...
It's worth noting that when I open the .ocs Octane asks me for a missing .orbx of the same scene.. Whaaaa
Well, I already fixed all the paths manually and re-saved the .ocs.abstrax wrote: Yes, that's a bug we fixed a while ago: What happened is that after saved the scene as package, all file paths were switched to paths inside the new package. If you then saved the project, these paths were written into the .ocs file. If you send me the .ocs file I can try to fiddle around so that you get asked for the location of the assets instead of the package. This would allow you to select the files from the file system again. If that's of any help.
It should be fixed in 3.03.2. I tried it. In that version the file paths of the assets are not changed.Rikk The Gaijin wrote:Well, I already fixed all the paths manually and re-saved the .ocs.abstrax wrote: Yes, that's a bug we fixed a while ago: What happened is that after saved the scene as package, all file paths were switched to paths inside the new package. If you then saved the project, these paths were written into the .ocs file. If you send me the .ocs file I can try to fiddle around so that you get asked for the location of the assets instead of the package. This would allow you to select the files from the file system again. If that's of any help.
But what do you mean with "that's a bug we fixed a while ago"? Is it gonna be in the next release?
Well, it's not, since I am using 3.03.2abstrax wrote: It should be fixed in 3.03.2. I tried it. In that version the file paths of the assets are not changed.
Are you 100% sure that the .ocs wasn't saved with an older version? I couldn't reproduce it in 3.03.2 and I remember Arturo fixing this type of problem in the past. Please let me know if you can reproduce it or at least if you experience it again (hopefully not), could you send me the .ocs file, before changing it? Thank you.Rikk The Gaijin wrote:Well, it's not, since I am using 3.03.2abstrax wrote: It should be fixed in 3.03.2. I tried it. In that version the file paths of the assets are not changed.
Thanks for the clarification. Do you have any news on a rough ETA?abstrax wrote:Yes, that's correct.KeeWe wrote:Just a quick question: Am I right that PTEX ist not supported yet?
The file was originally created with v2.25, and an orbx file was created also with that version. Then, I re-saved a new version in 3.03.2, and I noticed the problem.abstrax wrote: Are you 100% sure that the .ocs wasn't saved with an older version? I couldn't reproduce it in 3.03.2 and I remember Arturo fixing this type of problem in the past. Please let me know if you can reproduce it or at least if you experience it again (hopefully not), could you send me the .ocs file, before changing it? Thank you.