Wouldn't suppose "only" 2 GTX580 - and "only" 20h.
Must be well adjusted, both the system and the Kernel Dl - AO

Artur
Moderator: face_off
Hi Paul,face_off wrote:Release notes for 2.20.0.36 are:
2.20.0.36
...
I have held off increasing the texturemap name length from 50 for the moment, since it relies on changing the format of the "default material" files, and some irregularities with this approach have been uncovered on one of the other plugins, so I want to get it working flawlessly before implementing this in the AC plugin.
Paul
Proxy material name length is still set to the long 50 char limit. I will fix this in the next release (a day or two away).Back to texturemap name length.. I am getting this error when saving the Archicad file,
but what is my problem working with these long texture names? It does nog save them to project file, but they are showed in the render!
That's good news and awsome if possible shortly... thanx ahaedface_off wrote:Proxy material name length is still set to the long 50 char limit. I will fix this in the next release (a day or two away).Back to texturemap name length.. I am getting this error when saving the Archicad file,
but what is my problem working with these long texture names? It does nog save them to project file, but they are showed in the render!
Paul
Hi Paul,face_off wrote:Below are links to a revised test build. As above - pls use with caution.
2.21.1.40
- Fixed issue where saving Octane data to the pla/pln was not reloading correctly
My apologies for the issues found in the previous 2 test releases.
Download Links
Download the plugin from the following links:
- OctaneRender for ArchiCAD 18 2.21.1.40 (64 bit)
- OctaneRender for ArchiCAD 17 2.21.1.40 (64 bit)
- OctaneRender for ArchiCAD 16 2.21.1.40 (64 bit)
Paul
And will that be in the 2.16/2.17 versions or in the test versions, or both?face_off wrote:Proxy material name length is still set to the long 50 char limit. I will fix this in the next release (a day or two away).Back to texturemap name length.. I am getting this error when saving the Archicad file,
but what is my problem working with these long texture names? It does nog save them to project file, but they are showed in the render!
Paul
The 2.22.2 version. The 2.16 version still has the old 50 character material name restriction.And will that be in the 2.16/2.17 versions or in the test versions, or both?
Totally agree... This is the opposite of Paul: And Paul, I guess you have good brand of coffee:Garquitectos wrote:Paul is the most efficient programmer in the world! Many thanks.