Ambient occlusion? diffuse bounces?
check it with 1.2
In 1.25 I don't see any visible improvement in speed/quality/noise except for the decal mapping feature
I miss the stereoscopic feature and motion blur.
OctaneRender® for 3ds max® v1.25[Test]
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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
I confirm that the 1.25 release is slight slower than the 1.18 (1.20)
Also the material on curtains have an issue:
The material is a mix between diffuse and glossy. Fall off is on the diffuse slots for both mats. On the glossy mat the reflection is generated by a marble procedural.
regards
Also the material on curtains have an issue:
The material is a mix between diffuse and glossy. Fall off is on the diffuse slots for both mats. On the glossy mat the reflection is generated by a marble procedural.
regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Hi Karba
in the material conversion process (scanline standard material => Octane material), is there a way to convert real world scale to something understandable for octane?
in the material conversion process (scanline standard material => Octane material), is there a way to convert real world scale to something understandable for octane?
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- pixelsolution
- Posts: 15
- Joined: Mon Aug 26, 2013 7:02 am
Hi all.
I have installed 1.25 for max 2014. and opened a file which was made in 1.20 and tried to render, render is not done and max gets closed without any error message...
I have not instaled the latest verson of standalone ( it is 1.20)
Any Comments to resolve this issue???
Thanks..
Pixel.
win-7 / intel 4770k / 32 gb ram / 2x GTX Titan...
I have installed 1.25 for max 2014. and opened a file which was made in 1.20 and tried to render, render is not done and max gets closed without any error message...
I have not instaled the latest verson of standalone ( it is 1.20)
Any Comments to resolve this issue???
Thanks..
Pixel.
win-7 / intel 4770k / 32 gb ram / 2x GTX Titan...
offset camera & stitch images. that's the only way to work around for now =)Manuel wrote:Hi Karba!,
I'm trying to render more than 8K...but it wont get higher than 8K?....is there something i can do?....Thanks..
Manuel Santos
I will take the same amount of time as You would spend rendering that bigger image at once
(but You can do that now for technical reasons), You just have a bit of photoshop work =)
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
не конектит! стенд норм все
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
gradient can not find
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093