bepeg4d wrote:hi rikk,Rikk The Gaijin wrote:I see you point, but can't you just add a new window dedicated to animation, with all the needed buttons there? Something like Maya does for the different areas, modeling, animations, dynamics, etc, so the interface doesn't become too crowded, it just changes based on what you need. And possibly make the windows detachable, so we can move them to a second screen.
trust me, lua script is a neat powerfull and flexible solution for expanding the octane functionality
you don't need to dirt your hands with code if you don't want, you just need to create a directory for lua scripts and set it in the octane preferences.
octane team and other talented users are preparing very interesting and powerful scripts, you need only to save them in the lua directory and call them via script menu.
if necessary, the script could have an interface with extra window where you can easy setup the things
we are in beta stage and the things must be refined, but for me is a very good way to go for the future
edit:
just an example of what grimm is doing:
http://render.otoy.com/forum/viewtopic.php?f=73&t=37489 ciao beppe
Hello all.
That looks great mate.
For those who dont understand anything about script, a list of lua scrips with the most commun aplications would be great. Or most of the feutures of SA will be locked to users with low script knowledge.
cheers
and thx for the hard work.
resmas