
(Try to ignore the eyes, I didn't put time in them to fix them nor did I add eyelashes. They look creepy indeed, partially because their shape comes from a silicon rubber mold scanned with a laser, so the actor's eyes were pressed together.)
Reality4 wrote:I've been trying to create my own skin shader (while waiting for icelaglace to share his, and here's a first result. Not perfect of course, but some parts of the render look okay I guess. One 'studio light hdr' and one emissive plane for the specular reflection.
In your last render the skin seems 'dusty', or powdered/dry in a strange way.icelaglace wrote:I completely changed some parts of my material & it looks more "alive" now