OcDS Setup v2.2 (last Beta)

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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kibbycabbit
Licensed Customer
Posts: 76
Joined: Mon Oct 07, 2013 11:57 pm
Location: Vancouver BC Canada

Me "tarzan kitty" wants update. *beat chest*
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System #1: Mac Pro Early 2009, 12GB ECC RAM, Display: GTX 750 Ti 2GB (Maxwell) + CUDA: GTX 980 4GB (Maxwell)
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sixb0nes
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Posts: 42
Joined: Sun Nov 17, 2013 8:19 pm
Location: Canada

Didn't see this bug posted:

- If you move/delete the HDR folder you had previously selected a file from, as soon as you choose the ellipses to open the Image Browser, the application crashes. It appears to be trying to reference a folder/file that no longer exists. This may apply to the Image Browser in general - not sure.
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LuvMultimedia
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Posts: 79
Joined: Mon Jul 22, 2013 8:38 pm
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awesome--was wondering if there is a way to create panoramic 360 images using Octane....?
WIN 10 64 | Geforce 970| 16 GB
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larsmidnatt
Licensed Customer
Posts: 499
Joined: Tue Sep 25, 2012 12:28 pm

LuvMultimedia wrote:awesome--was wondering if there is a way to create panoramic 360 images using Octane....?
Octane yes, in the standalone. Not with the plugin currently. There is a more complete answer in the thread you opened.
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
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vortex3d
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Posts: 121
Joined: Sat Dec 15, 2012 12:48 pm
Location: Chino, CA (USA)

Soooooooo. I guess we're all castaways waiting to be rescued by a final OCDS release, again.

My BIGGEST issue is lag while the viewport is open and I try to pose cameras or characters (w/o LIVE on).
It appears to be permanently updating the scene's geometry, no matter what. Sometimes i seems to be random, only because I don't know the source or how to reproduce it consistently.
Closing the viewport doesn't stop the symptom once I go down this road.
I can't even reset the plugin to get rid of it, and actually screws DS to the point I have to restart it.
I tried re-installing OCDS from scratch, same problem.
I loaded different scenes with G2 characters, no change. Every complex, multi character scene behaves like this now. Camera and joint movements are the worst at 1-2 fps.
I know the plugin is the culprit since it only lags forever after rendering a preview.
Characters or cameras don't behave this way by themselves in an empty scene.
I'm using GROUPS to organize everything in my scenes, could this be bugging something in OCDS?
I haven't found ANY workaround but I know some of you have experienced this, have you found any fixes yet?
Win 8.1 Pro 64bit | GTX 660Ti, GTX TITAN, 6GB GDDR5 | Intel Core i7 3970x, 3.5 GHz | ASUS P9X79WS | 64GB RAM
abayliss
Licensed Customer
Posts: 58
Joined: Thu Nov 13, 2014 4:45 am

vortex3d wrote:Soooooooo. I guess we're all castaways waiting to be rescued by a final OCDS release, again.

My BIGGEST issue is lag while the viewport is open and I try to pose cameras or characters (w/o LIVE on).
It appears to be permanently updating the scene's geometry, no matter what. Sometimes i seems to be random, only because I don't know the source or how to reproduce it consistently.
Closing the viewport doesn't stop the symptom once I go down this road.
I can't even reset the plugin to get rid of it, and actually screws DS to the point I have to restart it.
I tried re-installing OCDS from scratch, same problem.
I loaded different scenes with G2 characters, no change. Every complex, multi character scene behaves like this now. Camera and joint movements are the worst at 1-2 fps.
I know the plugin is the culprit since it only lags forever after rendering a preview.
Characters or cameras don't behave this way by themselves in an empty scene.
I'm using GROUPS to organize everything in my scenes, could this be bugging something in OCDS?
I haven't found ANY workaround but I know some of you have experienced this, have you found any fixes yet?
I have the exact same issue as you, however I don't have it with joint movement, only when moving an object/whole figure. I originally thought the issue happened with any figure posing adjustments as well as object movement, but this was only because the figures had objects parented to the limb, or a child of the limb I was attempting to move. So when I adjusted the pose of the figure, it would then move the parented object, causing the freeze. If a limb does not have a parented object, then it can be bent and twisted without any problems. I think if you hide the parented object it may also fix the freezing, but it's been a while since I did my testing, so I can't confirm.

I also found that hiding multiple figures/objects in the scene can reduce the length of the freeze. So I would start assigning figures to groups, and then hiding those groups to hide multiple figures and all there parented/worn objects with a single click to reduce the lag while adjusting another figure.
Windows 10 Pro 64bit, i7-8700 3.2 GHz, 64GB RAM
2 x RTX 2080ti
sixb0nes
Licensed Customer
Posts: 42
Joined: Sun Nov 17, 2013 8:19 pm
Location: Canada

sixb0nes wrote:Didn't see this bug posted:

- If you move/delete the HDR folder you had previously selected a file from, as soon as you choose the ellipses to open the Image Browser, the application crashes. It appears to be trying to reference a folder/file that no longer exists. This may apply to the Image Browser in general - not sure.
Anyone know a way around this? Clearing this cache somehow? REALLY annoying.
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wlebrun
Licensed Customer
Posts: 74
Joined: Thu Apr 18, 2013 4:24 am
Location: Los Angeles

I really wish they would put the ability to use HDR Light Studio with this plugin so i can update.
Version 3 of Poser 3.3.4.77/ Daz 3.3.4.25/ 3DS Max 3.03.4 - 4.20 octane plugins
X79 Sabertooth - i7-3930K 48GB RAM
MSI 1070 8GB Liquid Cooled
Windows 10 Pro x64 (ver. 1607)
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bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
what is missing is the connection between DAZ and HDRI Light Studio, not with Octane, as you can see from the lightmap site:
https://www.lightmap.co.uk/hdrlightstudio/connections/
If the host application has a connection with it, then Octane can render it, this is how it works in c4d for example ;)
ciao beppe
sixb0nes
Licensed Customer
Posts: 42
Joined: Sun Nov 17, 2013 8:19 pm
Location: Canada

sixb0nes wrote:
sixb0nes wrote:Didn't see this bug posted:

- If you move/delete the HDR folder you had previously selected a file from, as soon as you choose the ellipses to open the Image Browser, the application crashes. It appears to be trying to reference a folder/file that no longer exists. This may apply to the Image Browser in general - not sure.
Anyone know a way around this? Clearing this cache somehow? REALLY annoying.
Okay, figured it out on my own.

Delete:
Regedit->HKEY_CURRENT_USER\Software\DAZ\Studio4\OctaneRender

You could probably just remove the ImageBrowser* entries. Someone needs to add this one to the bug list. I don't always keep the HDRs I reference in the same spot, or at all if they are crappy :)

Cheers
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