Hi guys,
Is there a time frame when Octane X will work on Modo 15? It seems that the development for Modo is far behind (PR8 vs PR11c4d). Are too few people using it, or why can't I use it? It's a bit of a hassle to always use Cinema 4D as a render program when I create everything else in Modo 15.1. Can we still expect it or has it been abandoned and it is already somewhere here in the forum? I just need a clear announcement. Then I switch to blender, which seems to be the most future-proof.
OctaneRender 2021 for Modo [OBSOLETE]
Moderator: face_off
MacPro 12 [email protected] Ghz - 48GB 2933Mhz DDR4 - AMD Radeon Pro Vega II Duo 32GB
Hi - I have issues with PR11 crashing Modo, so unfortunately it will require OTOY investigates - which they will action at some point. Sorry for the delay.Is there a time frame when Octane X will work on Modo 15?
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hi Paul - Is it possible to play with an instable version or is it really unusable?face_off wrote:Hi - I have issues with PR11 crashing Modo, so unfortunately it will require OTOY investigates - which they will action at some point. Sorry for the delay.Is there a time frame when Octane X will work on Modo 15?
Thanks
Paul
It crashes when Modo is starting, so it's not much use.JoGo23 wrote:Hi Paul - Is it possible to play with an instable version or is it really unusable?face_off wrote:Hi - I have issues with PR11 crashing Modo, so unfortunately it will require OTOY investigates - which they will action at some point. Sorry for the delay.Is there a time frame when Octane X will work on Modo 15?
Thanks
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I have updated the installers at the top of this thread with:
2021.1.0.176
- Compiled with Octane 2021.1 RC2
Thanks
Paul
2021.1.0.176
- Compiled with Octane 2021.1 RC2
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- Hesekiel2517
- Posts: 457
- Joined: Mon Nov 23, 2015 10:57 pm
Hey Paul,
an OSL Texture I often use causes an errormessage (but does work):
FileName::existsAsFile() can be called only on absolute file names
It's the code at the bottom of this page:
viewtopic.php?f=30&t=68094
Is this an modo or octane issue?
an OSL Texture I often use causes an errormessage (but does work):
FileName::existsAsFile() can be called only on absolute file names
It's the code at the bottom of this page:
viewtopic.php?f=30&t=68094
Is this an modo or octane issue?
The error is actually in the script, but previous Octane versions were just silently ignoring it, and this causes some issues with the way the plugin builds the nodegraph.Hesekiel2517 wrote:Hey Paul,
an OSL Texture I often use causes an errormessage (but does work):
FileName::existsAsFile() can be called only on absolute file names
It's the code at the bottom of this page:
viewtopic.php?f=30&t=68094
Is this an modo or octane issue?
You can fix the script by changing
Code: Select all
string File = "1",
Code: Select all
string File = "",
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
Hi good Modo/Octane people,
I upgraded my old OctaneRender 4 license to 2020.x last night and so far, so good. I'm up and running in Modo 15 on my RTX 3070 Ti.
I have a question that's not directly tied to the Modo plug-in, but I'll just ask it here. It's about general licensing.
I know that when you currently buy a new license with 12 months maintenance you pick a fallback plug-in to keep if/when maintenance lapses. But I don't think there was anything like that when I upgraded my V4 license to 2020.x perpetual with 12 months maintenance.
Under my licenses OctaneRender standalone says 2020 and "Status" is "All access".
The Modo plug-in license below still says Version 4. (I don't have any other old V4 plug-ins).
So how does this all work if/when my current maintenance lapses in the future. Is Modo for 2020.x my fallback plug-in since I don't have any other plug-ins?
It's just currently a bit unclear as the license still says Version 4.
Thank you!
I upgraded my old OctaneRender 4 license to 2020.x last night and so far, so good. I'm up and running in Modo 15 on my RTX 3070 Ti.
I have a question that's not directly tied to the Modo plug-in, but I'll just ask it here. It's about general licensing.
I know that when you currently buy a new license with 12 months maintenance you pick a fallback plug-in to keep if/when maintenance lapses. But I don't think there was anything like that when I upgraded my V4 license to 2020.x perpetual with 12 months maintenance.
Under my licenses OctaneRender standalone says 2020 and "Status" is "All access".
The Modo plug-in license below still says Version 4. (I don't have any other old V4 plug-ins).
So how does this all work if/when my current maintenance lapses in the future. Is Modo for 2020.x my fallback plug-in since I don't have any other plug-ins?
It's just currently a bit unclear as the license still says Version 4.
Thank you!
Ryzen 9 5900X, 32GB RAM, RTX 4070 Ti Super, Windows 10 x64
As this is not directly related to the plugin functionality, I suggest submitting a ticket to OTOY via the Support menu option at the top of this thread.neverko wrote:Hi good Modo/Octane people,
I upgraded my old OctaneRender 4 license to 2020.x last night and so far, so good. I'm up and running in Modo 15 on my RTX 3070 Ti.
I have a question that's not directly tied to the Modo plug-in, but I'll just ask it here. It's about general licensing.
I know that when you currently buy a new license with 12 months maintenance you pick a fallback plug-in to keep if/when maintenance lapses. But I don't think there was anything like that when I upgraded my V4 license to 2020.x perpetual with 12 months maintenance.
Under my licenses OctaneRender standalone says 2020 and "Status" is "All access".
The Modo plug-in license below still says Version 4. (I don't have any other old V4 plug-ins).
So how does this all work if/when my current maintenance lapses in the future. Is Modo for 2020.x my fallback plug-in since I don't have any other plug-ins?
It's just currently a bit unclear as the license still says Version 4.
Thank you!
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question