OctaneRender 2020 for DAZ Studio [TEST and STABLE][OBSOLETE]
Moderator: BK
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Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Colors are OK for me. Can you provide a simple scene with a sphere with demonstrates this problem please?Paul is something wrong with colors in the daz octane build? in the metallic material, changing the diffuse color does nothing. Also when using the glossy material, the colors in the specular channel almost seem inverted.
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I have updated the installers at the top of this thread with:
2020.1.0.49
- Compiled with Octane 2020.1 XB2
Thanks
Paul
2020.1.0.49
- Compiled with Octane 2020.1 XB2
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Thanks Paul. Will give it a try.face_off wrote:I have updated the installers at the top of this thread with:
2020.1.0.49
- Compiled with Octane 2020.1 XB2
Thanks
Paul
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
I just realized I had another color active in the node that was making it look weird. Problem solved!face_off wrote:Colors are OK for me. Can you provide a simple scene with a sphere with demonstrates this problem please?Paul is something wrong with colors in the daz octane build? in the metallic material, changing the diffuse color does nothing. Also when using the glossy material, the colors in the specular channel almost seem inverted.
Thanks
Paul
- rohandalvi
- Posts: 169
- Joined: Tue Apr 20, 2010 7:39 am
Is there support for image tiles/UDIM in daz octane plugin?
Regards
Rohan
Regards
Rohan
The Octane "Image Tiles" node is not currently supported by the DAZStudio plugin.Is there support for image tiles/UDIM in daz octane plugin?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- rohandalvi
- Posts: 169
- Joined: Tue Apr 20, 2010 7:39 am
Is it possible to add support for it or is it something that can’t be done due to restrictions in daz studio?
Regards
Rohan
Regards
Rohan
It is doable - but something that would take some time to develop, since additional dialogs would need to be coded to allow the user to define the filename for each tile.Is it possible to add support for it or is it something that can’t be done due to restrictions in daz studio?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- rohandalvi
- Posts: 169
- Joined: Tue Apr 20, 2010 7:39 am
It would be nice to have it. That would allow us to build the entire skin shader in a single material. I’ve been able to do it in standalone and Houdini. Since the daz uv layout for the characters is essentially a udim layout and the maps for various body parts just need to added to their specific uv tile.
Regards
Rohan
Regards
Rohan