OctaneRender™ 2019.1 RC3

A forum where development builds are posted for testing by the community.
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PolderAnimation
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sauloarruda wrote:I have made a particle simulation in Houdini, and I found a bug. When the denoiser pass finishes, It gets very odd. I am attaching two images to show the problems, and the orbx file.

Thanks,

Saulo
Not only with particles I get this all the time as well. (Check first page of this thread i posted images as well).
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
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PolderAnimation
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I posted this before but will post it again.

When rendering multiple frames with a large abc file, octane does not always load all the geometry, often frames miss part of the geometry. When I stop or restart octane I can render the scene correctly. I have an example file and video if this is needed.
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
sauloarruda
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Hi Polder,

Now I have seen your post. Very strange issue.
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Elvissuperstar007
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Alpha channel not work
Attachments
ппппппппппп.jpg
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