Not only with particles I get this all the time as well. (Check first page of this thread i posted images as well).sauloarruda wrote:I have made a particle simulation in Houdini, and I found a bug. When the denoiser pass finishes, It gets very odd. I am attaching two images to show the problems, and the orbx file.
Thanks,
Saulo
OctaneRender™ 2019.1 RC3
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- PolderAnimation
- Posts: 375
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Win 10 64bit | RTX 3090 | i9 7960X | 64GB
- PolderAnimation
- Posts: 375
- Joined: Mon Oct 10, 2011 10:23 am
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I posted this before but will post it again.
When rendering multiple frames with a large abc file, octane does not always load all the geometry, often frames miss part of the geometry. When I stop or restart octane I can render the scene correctly. I have an example file and video if this is needed.
When rendering multiple frames with a large abc file, octane does not always load all the geometry, often frames miss part of the geometry. When I stop or restart octane I can render the scene correctly. I have an example file and video if this is needed.
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
- sauloarruda
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- Joined: Tue May 13, 2014 2:56 pm
Hi Polder,
Now I have seen your post. Very strange issue.
Now I have seen your post. Very strange issue.
- Elvissuperstar007
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Alpha channel not work
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