Here's obj exporter to Autodesk AutoCad.
https://apps.autodesk.com/ACD/en/Detail ... s=Win32_64
Seems that it does exactly what LWCAD does natively. Exports to .obj and you can define the levels of details and so on.
I think I found the problem: this is a plugin and it costs 99$. Your client doesn't want to pay this. So therefore, Octane Render is expected to invest countless man hours, so that your client doesn't have to pay 99$ and click mouse few times.
Rounded edges fixed yet?
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- sethRichardson
- Posts: 95
- Joined: Thu Feb 27, 2014 2:16 am
Not to offend you... but you have no clue what you are talking about.ristoraven wrote:Here's obj exporter to Autodesk AutoCad.
https://apps.autodesk.com/ACD/en/Detail ... s=Win32_64
Seems that it does exactly what LWCAD does natively. Exports to .obj and you can define the levels of details and so on.
I think I found the problem: this is a plugin and it costs 99$. Your client doesn't want to pay this. So therefore, Octane Render is expected to invest countless man hours, so that your client doesn't have to pay 99$ and click mouse few times.
99% of work done in a product/design field is done via solidworks and rhino.
There is no app out there to magically define rounded edges on export for sharp edges that have no fillets. Yes, that includes the one you linked. Octane is expected to invest countless man hours so that we receive a feature they implemented but doesn't even work. I am perfectly fine not using Octane. All their competitors offer rounded edges, its in their best interest to fix it.
Oh and one last thing that app you linked is a plugin for an application that costs 117 dollars a month. Or 1400 a year.
Pointless discussion IMO
Not just a necessity for CAD only.
This is a working feature for nearly every renderer. And wokring as headache free with them.
Rounded edges in render saves a lot of time with a click of a button.
There are better versions for this, such as enabling rounded edges between seperate intersecting objects and applying concave and convex rounded edges in intersections. Which I think Octane will never be able to accomplish this.
If rounded edges is an obstacle for creating better renderer I can say that they can shut down the business.
FWIW if a feature is not working at all. They should remove it.
In that case this is similar of having a button in kernel settings saying " finish noise free fantastic render in 4 seconds" which would not work.
It's not working at all from day one. They should not keep it there for many years and I think they should remove it.
That's all I'm saying.
Not just a necessity for CAD only.
This is a working feature for nearly every renderer. And wokring as headache free with them.
Rounded edges in render saves a lot of time with a click of a button.
There are better versions for this, such as enabling rounded edges between seperate intersecting objects and applying concave and convex rounded edges in intersections. Which I think Octane will never be able to accomplish this.
If rounded edges is an obstacle for creating better renderer I can say that they can shut down the business.
FWIW if a feature is not working at all. They should remove it.
In that case this is similar of having a button in kernel settings saying " finish noise free fantastic render in 4 seconds" which would not work.
It's not working at all from day one. They should not keep it there for many years and I think they should remove it.
That's all I'm saying.
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- ristoraven
- Posts: 390
- Joined: Wed Jan 08, 2014 5:47 am
Exactly like I said: I don't understand why you want to export sharp edges with no fillets from Rhino or Solidworks, yet want to have rounded edges in the final render?sethRichardson wrote:Not to offend you... but you have no clue what you are talking about.ristoraven wrote:Here's obj exporter to Autodesk AutoCad.
https://apps.autodesk.com/ACD/en/Detail ... s=Win32_64
Seems that it does exactly what LWCAD does natively. Exports to .obj and you can define the levels of details and so on.
I think I found the problem: this is a plugin and it costs 99$. Your client doesn't want to pay this. So therefore, Octane Render is expected to invest countless man hours, so that your client doesn't have to pay 99$ and click mouse few times.
99% of work done in a product/design field is done via solidworks and rhino.
There is no app out there to magically define rounded edges on export for sharp edges that have no fillets. Yes, that includes the one you linked. Octane is expected to invest countless man hours so that we receive a feature they implemented but doesn't even work. I am perfectly fine not using Octane. All their competitors offer rounded edges, its in their best interest to fix it.
Oh and one last thing that app you linked is a plugin for an application that costs 117 dollars a month. Or 1400 a year.
Is there a limitation in Rhino and Solidworks on this? Like, "all renderers can do the rounded edges by push of a button, so we don't need to have this modeling feature"?
I want to understand.
- ristoraven
- Posts: 390
- Joined: Wed Jan 08, 2014 5:47 am
If "the industry pros" are designing their designs without rounded edges, because it's too inconvenient to model those properly from the get go and the final product has rounded edges - I think they should shut down their businesses.
Unbelievable hassle this is.
Unbelievable hassle this is.
- itsallgoode9
- Posts: 893
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
ristoraven wrote:If "the industry pros" are designing their designs without rounded edges, because it's too inconvenient to model those properly from the get go and the final product has rounded edges - I think they should shut down their businesses.
Unbelievable hassle this is.
This has nothing to do with what you are talking about. This is talking about hard surface model whose design intention is to have sharp hard edges, therefore the CAD model is design with sharp edges, but during the production process, the hard edges inevitable and up slightly rounded.
It is SO unbelievably time consuming it is for a product render artist to add micro bevels to edges of CAD model that was given to you by a the product designer. It is time consuming to to the point of being impossible in many/most cases.
If you want realism from a product render, these small rounded edges that happen during product manufacturing (even though the CAD model has perfectly sharp edges) is a must. In most cases, this simply is not possible to do in a production environment by remodeling the product.
Furthermore, some projects you literally are not allowed to make any adjustments to the CAD model you are given, so remodeling to add those micro bevels in isn't even and option.
***edit: this isn't to say that it can't by used as a time saving tool to created rounded edges for a render of a complex product whose intention IS to have rounded edges. I'm sure people do use this feature for that, but from everything i've seen, people use it more for the situation i made in my original post.
Last edited by itsallgoode9 on Tue Nov 29, 2016 3:59 pm, edited 1 time in total.
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Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2
- ristoraven
- Posts: 390
- Joined: Wed Jan 08, 2014 5:47 am
Okay, this explains the premise of the problem. Thank you.itsallgoode9 wrote:ristoraven wrote:If "the industry pros" are designing their designs without rounded edges, because it's too inconvenient to model those properly from the get go and the final product has rounded edges - I think they should shut down their businesses.
Unbelievable hassle this is.
This has nothing to do with what you are talking about. This is talking about hard surface model whose design intention is to have sharp hard edges, therefore the CAD model is design with sharp edges, but during the production process, the hard edges inevitable and up slightly rounded.
It is SO unbelievably time consuming it is for a product render artist to add micro bevels to edges of CAD model that was given to you by a the product designer. It is time consuming to to the point of being impossible in many/most cases.
If you want realism from a product render, these small rounded edges that happen during product manufacturing (even though the CAD model has perfectly sharp edges) is a must. In most cases, this simply is not possible to do in a production environment by remodeling the product.
Furthermore, some projects you literally are not allowed to make any adjustments to the CAD model you are given, so remodeling to add those micro bevels in isn't even and option.
- ristoraven
- Posts: 390
- Joined: Wed Jan 08, 2014 5:47 am
That premise just raised another question..
- How can any Octane rendered object look realistic?
I mean, if your clients actually complain about the lack of rounded micro edges, why I haven't seen anyone else complain about this in any other Octane Rendered piece?
If I model a bookshelf, it has very sharp edges, or then it has rounded edges by design and modeled to it. With LWCAD I can create very micro bevels, with ease.
I think there is something fundamentally flawed in the CAD environment itself, If the lack of rounded edges bugs the original designer/client. You the artist know that you can't challenge that whole industry to fix their clunky design environment, so this is the only way, to have that feature from here. I understand.
I suppose, ideally it should be that the original designer has a preset when adding a screw, for example, to a lamp design, and the CAD would automatically generate the bevels around the screw hole, that would be according to real world after the lamp comes out from a factory. This same bevel around the screw would follow the model also to marketing department - in a universally accepted format, such as .OBJ.
Frankly, this guess work here between the design and an actual product, doesn't sound too great. What when designing airplane parts? How much there is room for random stuff between CAD and a factory? I wouldn't tolerate even 0.000..1 error margin, with modern nano level laser cuts and stuff..
- How can any Octane rendered object look realistic?
I mean, if your clients actually complain about the lack of rounded micro edges, why I haven't seen anyone else complain about this in any other Octane Rendered piece?
If I model a bookshelf, it has very sharp edges, or then it has rounded edges by design and modeled to it. With LWCAD I can create very micro bevels, with ease.
I think there is something fundamentally flawed in the CAD environment itself, If the lack of rounded edges bugs the original designer/client. You the artist know that you can't challenge that whole industry to fix their clunky design environment, so this is the only way, to have that feature from here. I understand.
I suppose, ideally it should be that the original designer has a preset when adding a screw, for example, to a lamp design, and the CAD would automatically generate the bevels around the screw hole, that would be according to real world after the lamp comes out from a factory. This same bevel around the screw would follow the model also to marketing department - in a universally accepted format, such as .OBJ.
Frankly, this guess work here between the design and an actual product, doesn't sound too great. What when designing airplane parts? How much there is room for random stuff between CAD and a factory? I wouldn't tolerate even 0.000..1 error margin, with modern nano level laser cuts and stuff..
- itsallgoode9
- Posts: 893
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
You are clearly ignorant of the issue we are talking about and are arguing for the sake of arguing, so please see yourself out of the conversation and let us discuss a feature that is immensely beneficial for artists, rather than arguing against something you do not understand and telling us that we're wrong.
In case you feel like educating yourself, I've attached an image of a razor handle to show a simple example of the difference between a cad model vs the manufactured product where you can clearly see the rounded edges that happen. Critique of lack of the rounded edges has been a very common critique in product renders for years now.
In case you feel like educating yourself, I've attached an image of a razor handle to show a simple example of the difference between a cad model vs the manufactured product where you can clearly see the rounded edges that happen. Critique of lack of the rounded edges has been a very common critique in product renders for years now.
Last edited by itsallgoode9 on Tue Nov 29, 2016 6:14 pm, edited 1 time in total.
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2