garytyler wrote:Thanks!Goldisart wrote:textures are baked perfectly !!!! I like this option ...
to bake textures you need 1. set in the camera mode, Octane - mode baking ... 2. to prepare the right unwrap object . 3. To specify an ID and retrieve the scan baking with a variety of channels in the octane viewport 4 save 5 to assign to the object
......... I'm having difficulties with baking large scenes
May I ask what the difficulties are with large scenes?
handmade - no script - no support Automat unwrap max //// I hope they will make