Hi,wimvdb wrote:One more question regarding this
Have you found a way to get rid of the artefacts (showing the mesh) with a skydome/sphere?
I did nothing special there. I used Bagginsbill's "env sphere" and did not notice any artifacts. The seam of the HDRI actually runs through the visible area of the background. I only turnd on "smoothing" on the sphere. (Which is not as smooth as smoothing in Poser. A lot of objects, for example the Poser cylinder primitive, appears as n-gon instead of round object, even with smoothing on.)
Best regards,
Michael