juanjgon wrote:I want to release a beta version of the 2.10 plugin ASAP, with the new render passes feature.
-Juanjo
Please asap

Render with the infochannel kernel embedded in exr would be great.
Moderator: juanjgon
Yes, this could be possible, geometry can only be filtered for the first frame. Perhaps I could replace this filtering that remove the polygons with null are with a new one that could make the are of those polygons a little > 0.0BorisGoreta wrote:Yes, but if at init state they are OK they could be animated to reach 0 scale at some point and if only transformations are updated this does not get filtered. Am I right ?
Yes of course, I sent it in private message, the rar contains both fixed and faulty versionsjuanjgon wrote:In theory the null polygons are filtered before init the rendering.
Can you please send to me the object with this problem to test it here?
What is the error that you have seen in the log file?
-Juanjo
Yes, but this is a warning from the plugin that means that this polygon has been filtered (removed) from the scene, so all should work fine.atnreg wrote: The warning I found in log was:
WARNING: this object has a degenerated polygon with 3 vertex but with area 0.0, not supported by Octane
that exactly same error repeated literally thousands of times even though that object (layer 2, other layers are fine) only has 194 polygonsThe fixed version has 170 polygons. All polygons are CC patches.
Ok, thank you, hopefully you will find the problem causejuanjgon wrote: Yes, but this is a warning from the plugin that means that this polygon has been filtered (removed) from the scene, so all should work fine.
I am going to make more tests about this issue with your objects ... currently it is even possible that Octane doesn't crash with this polygons in the last versions. I need to test it.
-Juanjo
Have you tried MSI Afterburner? Works a treat on my 2 x GTX 590's and 2 x GTX 580 3GB's. When I set my rig up for a big render I dial the fans to 85% and also turn up my PCI fan controller to maximise air-flow through the case. I get about 80 - 85 degrees on average.atnreg wrote:BTW, what temperatures are you people getting?
My GTX690 gets 85 C and GTX Titan Black 83 C, are those too high?
If so, how can I force the fans to increase RPM?
No I haven't but it seems to be for certain MSI cards only. Mine is GigabyteGodstrike wrote: Have you tried MSI Afterburner? Works a treat on my 2 x GTX 590's and 2 x GTX 580 3GB's. When I set my rig up for a big render I dial the fans to 85% and also turn up my PCI fan controller to maximise air-flow through the case. I get about 80 - 85 degrees on average.