Cinema4D version 2022.1.1-R6 (Obsolete stable) 08.07.2023

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aoktar
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Toche wrote:Thanks aoktar. I tried this version and still the same behavior than R5_fixed (MID is ok in Live Viewer but rendered black).
Ok, please send me your scene
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wangdanyang1120
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It's happening on some setups when render AOVs are used. Work around is to disable the "show passes" parameter[/quote]
If I disablethe "show passes" parameter, rendering can proceed, but the output image will not have Denoised beauty.[/quote]
It's a new issue after C4D update on some CPU types. What's your CPU?[/quote]
Hello aoktar, my CPU is AMD Ryzen Threadripper 1950X.
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aoktar
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wangdanyang1120 wrote:It's happening on some setups when render AOVs are used. Work around is to disable the "show passes" parameter
If I disablethe "show passes" parameter, rendering can proceed, but the output image will not have Denoised beauty.[/quote]
It's a new issue after C4D update on some CPU types. What's your CPU?[/quote]
Hello aoktar, my CPU is AMD Ryzen Threadripper 1950X.[/quote]
Give a try with R6 candicate build
https://render.otoy.com/customerdownloa ... R6_win.rar
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Kalua
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Hi, Aoktar
Working great here with R6. Thanks!
One question: Forgiveme if I missed somewhere, but what are these numbers on a slider under the BRDF model in the material editor?
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Screenshot 2023-07-08 150722.jpg
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
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Kalua
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When did this happen? Have I missed something?
What is this bump value?
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Screenshot 2023-07-08 210444.jpg
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
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aoktar
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Kalua wrote:When did this happen? Have I missed something?
What is this bump value?
It's a new parameter from 2023 version. It should not be there
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MicLarc87
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Why photon depth in photonT kernel is limited to 16 into the plugin for cinema4d while it's limited to 256 into standalone version? It's possible to have same limit like diffuse, specular and scatter?
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aoktar
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MicLarc87 wrote:Why photon depth in photonT kernel is limited to 16 into the plugin for cinema4d while it's limited to 256 into standalone version? It's possible to have same limit like diffuse, specular and scatter?
Not sure why, maybe overlooked values. It's max=256 in standalone
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ShivaMist
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The standard surface "Extra Roughness" parameter slider cannot go under 0, in standalone it can go to -1 :
standard_material_extra_rougness_value_issue.png
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aoktar
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ShivaMist wrote:The standard surface "Extra Roughness" parameter slider cannot go under 0, in standalone it can go to -1 :
standard_material_extra_rougness_value_issue.png
It's a parameter range problem. Will be fixed, thanks!
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