Hi everyone,
Here's my entry: Killer Bean
Geforce 250 1 gb memory.
1024x512
4096 samples
57 min render time
1.6 million triangles
355 megs of video ram used
The characters are all my originals, but the background I used a Daz model. Lighting was with a really low res hdr.
I'm really liking Octane Render. I love the camera realism. Yes, we need bokeh DOF effects.
Can't wait to try some animation with Octane. Hopefully the rib pipeline will be smooth.
The biggest trouble I had was getting the obj to export from Maya correctly.
Maya kept crashing on export. I had to remove 2 bean soldiers from the scene to get it to export with out crashing.
Does anyone know of a good rib exporter for Maya?
Jeff Lew