January: Octane License Competition *CLOSED*

A forum which hosts Octane Render Artwork Competitions
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Locked
lechu
Licensed Customer
Posts: 63
Joined: Wed Jan 20, 2010 6:11 pm
Location: Poland
Contact:

Haven't been here for some time and SO many that gooood replies appeared :)
It's really nice to watch some (or most) of these renders, big respect to everyone since it's still an ALPHA version... Oh boy what may beta bring :)
User avatar
Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
Contact:

Oh boy what may beta bring
A hell lot of cookies :mrgreen:
And some other delicious features
Id love to see your Eco-robot in an animation (like a turn-table)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

yeah ecorobot rules for me :)
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
Contact:

@livuxman : nice atmosphere in your classroom.

Well, this is a new entry rendered with pathtracing and new camera settings.

I'll have to go far from home for three days on early tuesday, so I don't know if I'll know the result of the competition before my travel.
Attachments
SalonModerne-Octane_01S.jpg
SalonModerne-Octane_01P.jpg
Last edited by ROUBAL on Mon Feb 08, 2010 2:25 am, edited 2 times in total.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

but i like mine too :).

here is my another submision.

All of those was rendered in 1 hour on 8800GTS ( need to upgrade quick :) )

same here: model is mine like in all my works here.
Attachments
lapa_nitki_3.jpg
lapa_nitki_2.jpg
lapa_nitki_1.jpg
Last edited by mlody47 on Sun Feb 07, 2010 5:56 pm, edited 2 times in total.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
Contact:

ROUBAL
Very nice I like it, nothing else to say ;)
Maybe the table is a little bit too low poly or need rounded edges

mlody47
I love it, and yes you should upgrade your GPU fast :mrgreen:
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Ray
Posts: 2
Joined: Mon Feb 01, 2010 2:29 am
Location: Japan

Hi!
This is my render "Deep Forest"

Author: Ray(me)
684006 triangles, 6162samples
rendertime: 1h37m52s
GeForce GTX 285, 1GB
Windows Octane demo v0.8a

Thank you.
Attachments
deepforest.jpg
screenshot.jpg
KillerBean
Licensed Customer
Posts: 14
Joined: Sun Feb 07, 2010 6:43 pm
Location: USA
Contact:

Hi everyone,

Here's my entry: Killer Bean

Geforce 250 1 gb memory.
1024x512
4096 samples
57 min render time
1.6 million triangles
355 megs of video ram used

The characters are all my originals, but the background I used a Daz model. Lighting was with a really low res hdr.

I'm really liking Octane Render. I love the camera realism. Yes, we need bokeh DOF effects.
Can't wait to try some animation with Octane. Hopefully the rib pipeline will be smooth.
The biggest trouble I had was getting the obj to export from Maya correctly.
Maya kept crashing on export. I had to remove 2 bean soldiers from the scene to get it to export with out crashing.

Does anyone know of a good rib exporter for Maya?

Jeff Lew
KillerBean.jpg
kb_octane.jpg
Jeff Lew
http://www.killerbeanforever.com
system spec: evga gtx 480, intel quad core 3.00 ghz, winxp 32bit & 64bit, 8gb ram
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi Jeff :)

Cool to see you, i've seen you're killerbean animation a long time ago.
a friend showed it to me while we were at a lanparty :)

very nice :)
the octane version does look spiffy.

for maya, there's a good free rib exporter,
called liquid:
http://sourceforge.net/projects/liquidmaya/

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
Sam
Licensed Customer
Posts: 1012
Joined: Mon Jan 11, 2010 10:06 am
Location: Geneva
Contact:

That's some kickass bean :lol:
I love the render, very nice DOF indeed

Can't wait to see those beans animated ;)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Locked

Return to “Competitions”