Thanks for your help
Beta 2.2 RC1: 3Ds Max plugin testing thread
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- Florinmocanu

- Posts: 101
- Joined: Wed Jun 02, 2010 11:49 am
I read some other posts and the value of focal length in the plugin is 5 by default. I didn't know you mean 5 meters, maybe that should be added to the interface, it fooled me at first
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Thanks for your help
Thanks for your help
3930k at 4.4 Ghz, Asus X79, 32GB DDR3. 1 x GTX 980Ti
Hi.. I render today an animation, and I wanted to stop it for fixing some stuff, but seems there is no button for that :O
Please add some option for stopping the rendering process.. I had to kill the process of 3dsmax to be able to stop the rendering and lost my work lol ...
Please add some option for stopping the rendering process.. I had to kill the process of 3dsmax to be able to stop the rendering and lost my work lol ...
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
It's all in the readme..
Hold escape to cancel animation. Should Octane lock up, kill the cmd.exe process.
k
Hold escape to cancel animation. Should Octane lock up, kill the cmd.exe process.
k
Hello
Hi,
holding the ESC was the first thing I did... nothing happens except octane popup that can't load the following texture but continues to render...
Killing the cmd does't do the trick either.. it jumps back to max and continuing to render the next frame..
As I said, killing the max was the only solution that worked...
PS: it's max 2011
holding the ESC was the first thing I did... nothing happens except octane popup that can't load the following texture but continues to render...
Killing the cmd does't do the trick either.. it jumps back to max and continuing to render the next frame..
As I said, killing the max was the only solution that worked...
PS: it's max 2011
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
Hi,
It's a bit diffcult controlling all these processes from max.
But there is a trick - when killing the cmd.exe, hold esc when pressing OK to kill the process.
It's a bit diffcult controlling all these processes from max.
But there is a trick - when killing the cmd.exe, hold esc when pressing OK to kill the process.
Hello
Thank you kilaD, I'll try this....
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
- neko_designer

- Posts: 12
- Joined: Fri Jul 09, 2010 10:48 pm
im using max 2010 64 bit,
the script runs and renders perfectly, but when it exports the files to octane, all my objects are black, they loose color and textures. not even the light can be seen
the script runs and renders perfectly, but when it exports the files to octane, all my objects are black, they loose color and textures. not even the light can be seen
Win 7 64-bit
Core i7 [email protected] - 12GbRam, 2x Nvidia GTS 250 1GB
Core i7 [email protected] - 12GbRam, 2x Nvidia GTS 250 1GB
Use standard materials!
Hello
This is a the only way to render your custom animations right now.sam75 wrote:isn't there a way to run octane in silent mode when rendering an animation ? octane keeps opening and closing which is annoying but also making the render time longer.
Hello