Beta 2.2 RC1: 3Ds Max plugin testing thread

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Florinmocanu
Licensed Customer
Posts: 101
Joined: Wed Jun 02, 2010 11:49 am

I read some other posts and the value of focal length in the plugin is 5 by default. I didn't know you mean 5 meters, maybe that should be added to the interface, it fooled me at first :P.

Thanks for your help ;)
3930k at 4.4 Ghz, Asus X79, 32GB DDR3. 1 x GTX 980Ti
andrian
Licensed Customer
Posts: 641
Joined: Tue Mar 16, 2010 3:48 pm
Location: Bulgaria
Contact:

Hi.. I render today an animation, and I wanted to stop it for fixing some stuff, but seems there is no button for that :O
Please add some option for stopping the rendering process.. I had to kill the process of 3dsmax to be able to stop the rendering and lost my work lol ...
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
kilaD
Licensed Customer
Posts: 215
Joined: Sun Mar 21, 2010 12:34 pm
Location: Norway
Contact:

It's all in the readme..

Hold escape to cancel animation. Should Octane lock up, kill the cmd.exe process.

k
Hello
andrian
Licensed Customer
Posts: 641
Joined: Tue Mar 16, 2010 3:48 pm
Location: Bulgaria
Contact:

Hi,
holding the ESC was the first thing I did... nothing happens except octane popup that can't load the following texture but continues to render...
Killing the cmd does't do the trick either.. it jumps back to max and continuing to render the next frame..
As I said, killing the max was the only solution that worked...

PS: it's max 2011
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
kilaD
Licensed Customer
Posts: 215
Joined: Sun Mar 21, 2010 12:34 pm
Location: Norway
Contact:

Hi,

It's a bit diffcult controlling all these processes from max.
But there is a trick - when killing the cmd.exe, hold esc when pressing OK to kill the process.
Hello
andrian
Licensed Customer
Posts: 641
Joined: Tue Mar 16, 2010 3:48 pm
Location: Bulgaria
Contact:

Thank you kilaD, I'll try this....
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
sam75
Licensed Customer
Posts: 207
Joined: Sat Jan 16, 2010 9:03 pm
Location: Paris

isn't there a way to run octane in silent mode when rendering an animation ? octane keeps opening and closing which is annoying but also making the render time longer.
Win7 x64 - I7 920@4Ghz - 6Go DDR3 - GTX470
neko_designer
Licensed Customer
Posts: 12
Joined: Fri Jul 09, 2010 10:48 pm

im using max 2010 64 bit,
the script runs and renders perfectly, but when it exports the files to octane, all my objects are black, they loose color and textures. not even the light can be seen
Win 7 64-bit
Core i7 [email protected] - 12GbRam, 2x Nvidia GTS 250 1GB
kilaD
Licensed Customer
Posts: 215
Joined: Sun Mar 21, 2010 12:34 pm
Location: Norway
Contact:

Use standard materials!
Hello
kilaD
Licensed Customer
Posts: 215
Joined: Sun Mar 21, 2010 12:34 pm
Location: Norway
Contact:

sam75 wrote:isn't there a way to run octane in silent mode when rendering an animation ? octane keeps opening and closing which is annoying but also making the render time longer.
This is a the only way to render your custom animations right now.
Hello
Post Reply

Return to “Autodesk 3Ds Max”