Maybe I'm misunderstanding the issue, but can't you just right click on the icon in the taskbar and select "close all windows"? I just tried it with several instances of Octane open and it closed everything immediately. (see pic)SSmolak wrote:I noticed problem using Octane Standalone in Windows 11. When more than one Octane windows are opened and we want to close them all, the Octane close splash screen is not visible because it is covered by other windows. We must manually find these small splash windows individually which is time consuming if we had more Octane windows opened before.
These close splash screens should have "always on top" display method enabled like in other typical Windows aplications.
OctaneRender® 2023.1 Beta 3
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Yes this is exactly what I mean but if you change something in scene there is no way to close them all because of floating Octane windows that will pop-up (save changes to current project?). These windows are not on top of main Octane Standalone main windows. Normally they should stay on top.BCres wrote: Maybe I'm misunderstanding the issue, but can't you just right click on the icon in the taskbar and select "close all windows"? I just tried it with several instances of Octane open and it closed everything immediately. (see pic)
Architectural Visualizations http://www.archviz-4d.studio
Can you please add a virtual thickness to cut outs that were done using procedural noise opacity similar to rounded edges?
In the image you can see rusted metal holes. The holes were done using opacity with noise but they have no thickness. Anyway you can add some slider with adjustable thickness. It's just a thickness that can extend using mesh's normal.
In the image you can see rusted metal holes. The holes were done using opacity with noise but they have no thickness. Anyway you can add some slider with adjustable thickness. It's just a thickness that can extend using mesh's normal.
Try to add the same noise texture to bump channel with little blur or height option.coilbook wrote:Can you please add a virtual thickness to cut outs that were done using procedural noise opacity similar to rounded edges?
Architectural Visualizations http://www.archviz-4d.studio
OctaneRender 2023.1 Beta 4 has been released: viewtopic.php?f=33&t=82199
Please continue posting bug reports and feedback in the new thread.
Please continue posting bug reports and feedback in the new thread.