OctaneRender® for 3ds max® v2019.1.2 - 8.12

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
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Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
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Bloom end glare not work
Attachments
Безымянный.png
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

coilbook wrote:
paride4331 wrote:Hi coilbook,
around the tests done until now, with my test release, the issues seem fixed.
Regards
Paride

Hi Paride,
Do you mean it will be fixed in a new release?
Also please remind them with mb not working at all using standard camera and phoenix fire particles not rendering

Thanks
Yes, developers are finxing all of them, I'm testing the new plugin release.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:
coilbook wrote:
paride4331 wrote:Hi coilbook,
around the tests done until now, with my test release, the issues seem fixed.
Regards
Paride

Hi Paride,
Do you mean it will be fixed in a new release?
Also please remind them with mb not working at all using standard camera and phoenix fire particles not rendering

Thanks
Yes, developers are finxing all of them, I'm testing the new plugin release.
Regards
Paride
Thank you. Please look into the scene I sent as PM for slow eval limes with itoo forest
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