OctaneRender® for 3ds max® v2019.1.2 - 8.12

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
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Elvissuperstar007
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Bloom end glare not work
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Безымянный.png
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
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paride4331
Octane Guru
Posts: 3826
Joined: Fri Sep 18, 2015 7:19 am

coilbook wrote:
paride4331 wrote:Hi coilbook,
around the tests done until now, with my test release, the issues seem fixed.
Regards
Paride

Hi Paride,
Do you mean it will be fixed in a new release?
Also please remind them with mb not working at all using standard camera and phoenix fire particles not rendering

Thanks
Yes, developers are finxing all of them, I'm testing the new plugin release.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3041
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:
coilbook wrote:
paride4331 wrote:Hi coilbook,
around the tests done until now, with my test release, the issues seem fixed.
Regards
Paride

Hi Paride,
Do you mean it will be fixed in a new release?
Also please remind them with mb not working at all using standard camera and phoenix fire particles not rendering

Thanks
Yes, developers are finxing all of them, I'm testing the new plugin release.
Regards
Paride
Thank you. Please look into the scene I sent as PM for slow eval limes with itoo forest
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