Is there any plans to support instances octane? When?

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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

I understand their strategy with plugins, which is a more long-term oriented plan. It just feels that we are waiting for certain features for ages (like new nodes for more power & flexibility in shading).
pixelrush wrote:Another coder and a documentation/marketing person would be a good idea.
Absolutely.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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t_3
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Joined: Tue Jul 05, 2011 5:37 pm

matej wrote:I understand their strategy with plugins, which is a more long-term oriented plan. It just feels that we are waiting for certain features for ages (like new nodes for more power & flexibility in shading)..
... as all the upcoming plugins are not developed by rsl but external developers, you can be sure, that they are fully focused on the main product. i expect to see a major update very soon. but this i'm only guessing from rsl staff forum presence patterns :)
The obvious is that which is never seen until someone expresses it simply

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p3taoctane
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Joined: Mon Jan 25, 2010 12:53 am

Here ... you can borrow these trees... should help get things going faster.
Have you tried not sleeping? I here that sometimes works.

Good luck and keep up the great work.

Peter
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