OctaneRender 4 for Modo [OBSOLETE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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MrFurious
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Is it possible to have 2 different versions of the plugin installed at the same time.. for 2 different versions of Modo? (902 & 12.2 v1)

Cheers,
Dino.
Dino Inglese
CG Artist
Melbourne Australia


Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
SreckoM
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Out of core geometry is not implemented into Octane for Modo version? I only see Out of core texture options in settings.
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face_off
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Out of core geometry is not implemented into Octane for Modo version? I only see Out of core texture options in settings.
Out of Core Textures /includes/ out of core geometry. I will change the text in the plugin to reflect this.
Is it possible to have 2 different versions of the plugin installed at the same time.. for 2 different versions of Modo? (902 & 12.2 v1)
I don't think this is easily possible unless you manually copy one of the plugins into a different folder and adjust the CFG file accordingly.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
SreckoM
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Thanks Paul!
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face_off
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Hesekiel2517 wrote:Hey there,
i tried the new light linking feature and want to say thank you for implementing this. Works really well!

Would it be possible to link the light also by Material and not by Mesh?
I don't think this is supported by Octane, since the Light Pass Mask is attached to a geometry item, not a material.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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I have updated the STABLE installer at the top of this thread with:

4.02.0.139
- Compiled with Octane 4.02
- Fixed bug when moving a Point Light with no emitter geometry attached
- Fixed bug where changing a Constant item in the Shader tree was not live updating the Octane viewport
- Added "Linear Space Invert" to RGB Image, Alpha Image, Float Image, Instance Color and Baking Texture nodes
- Fixed issue where changes to nodes in the schematic such as the Gradient node were not live updating in the Viewport

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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MrFurious
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no problem, thanks Paul.
Dino Inglese
CG Artist
Melbourne Australia


Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
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funk
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Thanks Paul
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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Tharso
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When we will get octane for modo 13 beta?
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face_off
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When we will get octane for modo 13 beta?
The current version of the plugin should run with Modo13, however I am aware of some Modo13 issues that cause problems in the plugin, so I would not recommend using the plugin with Modo13 yet.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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